Resource Spawner Overhaul

by orzelek

Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.

Tweaks
9 days ago
0.14 - 2.0
144K
Environment

b Mod interface does not work

5 years ago

RSO 5.0.2
if you do not transfer the player to the mod interface, then nothing happens. no spawn.
if you transfer the player to the mod interface, an error occurs
I ask you to do as before, so that it works without transferring the player and you should correct the mistake in the case of transferring the player.
https://drive.google.com/file/d/1SAJCblq1NrgwPqVkMo_wZVUFkPAl-M0U/view?usp=sharing

5 years ago

I've made some fixes and they are up in 5.0.3.
It should also let you simplify your mod - I added automated generation of chunks for new starting area to RSO itself.
Main reason for that is that if you spawn area before new starting location then it wouldn't know about it and new player there could find big turrets in nearby base etc.
Now it will properly calculate distance to use all the starting location including one being added so enemies and resources in the area will be scaled down as they should be.

5 years ago

work, thanks

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