Resource Spawner Overhaul

by orzelek

Overhauls resource spawning system.

13 days ago
0.14 - 1.1
135K

b Yuoki Ore not spawning on headless server

6 years ago

The mods i have work fine on my desktop but on my headless server is donty seem want to spawn the ore in

6 years ago

I'm sorry I have no idea what might be different between desktop and headless.
From mods point of view those should be identical.

6 years ago

These are the mods i have on both my desktop and server. apart from that i haven't changed anything else. And it should just work iam going wtf my self. maybe its got something with the settings api that i can set the n7 and f4 ore rates but i cant in the server. the server config also only lists the default ores aswell.

{
  "mods": [
    {
      "name": "base",
      "enabled": true
    },
    {
      "name": "015AdvancedRadar",
      "enabled": true
    },
    {
      "name": "advanced-logistics-system",
      "enabled": true
    },
    {
      "name": "Advanced-Solar",
      "enabled": true
    },
    {
      "name": "angelsinfiniteores",
      "enabled": true
    },
    {
      "name": "AutoDeconstruct",
      "enabled": true
    },
    {
      "name": "autofill",
      "enabled": true
    },
    {
      "name": "Barbed-Wire",
      "enabled": true
    },
    {
      "name": "Big_Brother",
      "enabled": true
    },
    {
      "name": "bobassembly",
      "enabled": true
    },
    {
      "name": "boblibrary",
      "enabled": true
    },
    {
      "name": "Bottleneck",
      "enabled": true
    },
    {
      "name": "bullet-trails",
      "enabled": true
    },
    {
      "name": "Darkstar_utilities",
      "enabled": true
    },
    {
      "name": "Darkstar_utilities_compat",
      "enabled": false
    },
    {
      "name": "Electric Furnaces",
      "enabled": true
    },
    {
      "name": "EvoGUI",
      "enabled": true
    },
    {
      "name": "Factorissimo2",
      "enabled": true
    },
    {
      "name": "FARL",
      "enabled": true
    },
    {
      "name": "Fastforward-Start-2",
      "enabled": true
    },
    {
      "name": "FuelTrainStop",
      "enabled": true
    },
    {
      "name": "LoaderRedux",
      "enabled": true
    },
    {
      "name": "LogisticTrainNetwork",
      "enabled": true
    },
    {
      "name": "long-reach",
      "enabled": true
    },
    {
      "name": "Nanobots",
      "enabled": true
    },
    {
      "name": "Robocharger",
      "enabled": true
    },
    {
      "name": "rso-mod",
      "enabled": true
    },
    {
      "name": "Squeak Through",
      "enabled": true
    },
    {
      "name": "Terra_Tech_Weapons",
      "enabled": true
    },
    {
      "name": "upgrade-planner",
      "enabled": true
    },
    {
      "name": "Warehousing",
      "enabled": true
    },
    {
      "name": "WaterWell",
      "enabled": true
    },
    {
      "name": "yi_engines",
      "enabled": true
    },
    {
      "name": "yi_railway",
      "enabled": false
    },
    {
      "name": "Yi_Tech_Tree",
      "enabled": true
    },
    {
      "name": "Yuoki",
      "enabled": true
    },
    {
      "name": "z_yira_UP",
      "enabled": true
    },
    {
      "name": "z_yira_yuokirails",
      "enabled": true
    }
  ]
}
6 years ago

wtf i have figured it out i had to add the new resurces to the map-gen-settings.json before they would spawn in.

{
"_comment": "Sizes can be specified as none, very-low, low, normal, high, very-high",

"terrain_segmentation": "normal",
"water": "normal",
"width": 0,
"height": 0,
"starting_area": "normal",
"peaceful_mode": false,
"autoplace_controls":
{
"coal": {"frequency": "normal", "size": "normal", "richness": "normal"},
"copper-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"crude-oil": {"frequency": "normal", "size": "normal", "richness": "normal"},
"enemy-base": {"frequency": "normal", "size": "normal", "richness": "normal"},
"iron-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"stone": {"frequency": "normal", "size": "normal", "richness": "normal"},
"uranium-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"gold-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"lead-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"y-res1": {"frequency": "normal", "size": "normal", "richness": "normal"},
"y-res2": {"frequency": "normal", "size": "normal", "richness": "normal"}
},

"_comment_seed": "Use null for a random seed, number for a specific seed.",
"seed": null
}

6 years ago

I'd recommend putting bug report for base game on forums.
Desktop will add those for you at default values automatically.

New response