Resource Spawner Overhaul

by orzelek

Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.

Tweaks
a day ago
0.14 - 2.0
143K
Environment

b Yuoki Ore not spawning on headless server

7 years ago

The mods i have work fine on my desktop but on my headless server is donty seem want to spawn the ore in

7 years ago

I'm sorry I have no idea what might be different between desktop and headless.
From mods point of view those should be identical.

7 years ago

These are the mods i have on both my desktop and server. apart from that i haven't changed anything else. And it should just work iam going wtf my self. maybe its got something with the settings api that i can set the n7 and f4 ore rates but i cant in the server. the server config also only lists the default ores aswell.

{
  "mods": [
    {
      "name": "base",
      "enabled": true
    },
    {
      "name": "015AdvancedRadar",
      "enabled": true
    },
    {
      "name": "advanced-logistics-system",
      "enabled": true
    },
    {
      "name": "Advanced-Solar",
      "enabled": true
    },
    {
      "name": "angelsinfiniteores",
      "enabled": true
    },
    {
      "name": "AutoDeconstruct",
      "enabled": true
    },
    {
      "name": "autofill",
      "enabled": true
    },
    {
      "name": "Barbed-Wire",
      "enabled": true
    },
    {
      "name": "Big_Brother",
      "enabled": true
    },
    {
      "name": "bobassembly",
      "enabled": true
    },
    {
      "name": "boblibrary",
      "enabled": true
    },
    {
      "name": "Bottleneck",
      "enabled": true
    },
    {
      "name": "bullet-trails",
      "enabled": true
    },
    {
      "name": "Darkstar_utilities",
      "enabled": true
    },
    {
      "name": "Darkstar_utilities_compat",
      "enabled": false
    },
    {
      "name": "Electric Furnaces",
      "enabled": true
    },
    {
      "name": "EvoGUI",
      "enabled": true
    },
    {
      "name": "Factorissimo2",
      "enabled": true
    },
    {
      "name": "FARL",
      "enabled": true
    },
    {
      "name": "Fastforward-Start-2",
      "enabled": true
    },
    {
      "name": "FuelTrainStop",
      "enabled": true
    },
    {
      "name": "LoaderRedux",
      "enabled": true
    },
    {
      "name": "LogisticTrainNetwork",
      "enabled": true
    },
    {
      "name": "long-reach",
      "enabled": true
    },
    {
      "name": "Nanobots",
      "enabled": true
    },
    {
      "name": "Robocharger",
      "enabled": true
    },
    {
      "name": "rso-mod",
      "enabled": true
    },
    {
      "name": "Squeak Through",
      "enabled": true
    },
    {
      "name": "Terra_Tech_Weapons",
      "enabled": true
    },
    {
      "name": "upgrade-planner",
      "enabled": true
    },
    {
      "name": "Warehousing",
      "enabled": true
    },
    {
      "name": "WaterWell",
      "enabled": true
    },
    {
      "name": "yi_engines",
      "enabled": true
    },
    {
      "name": "yi_railway",
      "enabled": false
    },
    {
      "name": "Yi_Tech_Tree",
      "enabled": true
    },
    {
      "name": "Yuoki",
      "enabled": true
    },
    {
      "name": "z_yira_UP",
      "enabled": true
    },
    {
      "name": "z_yira_yuokirails",
      "enabled": true
    }
  ]
}
7 years ago

wtf i have figured it out i had to add the new resurces to the map-gen-settings.json before they would spawn in.

{
"_comment": "Sizes can be specified as none, very-low, low, normal, high, very-high",

"terrain_segmentation": "normal",
"water": "normal",
"width": 0,
"height": 0,
"starting_area": "normal",
"peaceful_mode": false,
"autoplace_controls":
{
"coal": {"frequency": "normal", "size": "normal", "richness": "normal"},
"copper-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"crude-oil": {"frequency": "normal", "size": "normal", "richness": "normal"},
"enemy-base": {"frequency": "normal", "size": "normal", "richness": "normal"},
"iron-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"stone": {"frequency": "normal", "size": "normal", "richness": "normal"},
"uranium-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"gold-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"lead-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"y-res1": {"frequency": "normal", "size": "normal", "richness": "normal"},
"y-res2": {"frequency": "normal", "size": "normal", "richness": "normal"}
},

"_comment_seed": "Use null for a random seed, number for a specific seed.",
"seed": null
}

7 years ago

I'd recommend putting bug report for base game on forums.
Desktop will add those for you at default values automatically.

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