Resource Spawner Overhaul

by orzelek

Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.

Tweaks
13 days ago
0.14 - 2.0
144K
Environment

g Support for Darkstar Utilities

7 years ago

Hi there! Any chance you can add support for Darkstar Utilities?

https://mods.factorio.com/mods/Nekomancer/Darkstar_utilities

It is an overhaul mod but I believe the only added ores are gold and lead. Currently they are not supported in RSO and not spawning.

Thank you

7 years ago

I'll take a look at it this week.

7 years ago

Fantastic, thank you!

7 years ago
(updated 7 years ago)

Added in 3.4.3. It's a bit of a guess since original mod settings for ores make gold almost not present and don't include richness increase with distance.

7 years ago

Awesome thanks again!

7 years ago

Iam having a weird issue with these ores on a fresh headless they just dont spawn in. but the same mods on my desktop works fine

7 years ago

I'm sorry but I have no idea what might be the difference. Headless should be identical to normal desktop game in this regard.

7 years ago

wtf i have figured it out i had to add the new resurces to the map-gen-settings.json before they would spawn in.

{
"_comment": "Sizes can be specified as none, very-low, low, normal, high, very-high",

"terrain_segmentation": "normal",
"water": "normal",
"width": 0,
"height": 0,
"starting_area": "normal",
"peaceful_mode": false,
"autoplace_controls":
{
"coal": {"frequency": "normal", "size": "normal", "richness": "normal"},
"copper-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"crude-oil": {"frequency": "normal", "size": "normal", "richness": "normal"},
"enemy-base": {"frequency": "normal", "size": "normal", "richness": "normal"},
"iron-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"stone": {"frequency": "normal", "size": "normal", "richness": "normal"},
"uranium-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"gold-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"lead-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
"y-res1": {"frequency": "normal", "size": "normal", "richness": "normal"},
"y-res2": {"frequency": "normal", "size": "normal", "richness": "normal"}
},

"_comment_seed": "Use null for a random seed, number for a specific seed.",
"seed": null
}

New response