Maybe add a setting per-player that adjusts that limit so that they can request for more stuff to be in their inventory, especially considering that the stack sizes may have changed?
Forgot to clarify: I did later find out in the same session that the bug was false, but it still kind of irked me a little that it was set so low. I did find a way to bypass it [auto-trash] but that is usually not enabled in most early-games.