RPG Items

by OwnlyMe

63 items, 30 effects, lots of fun!

3 months ago
0.17 - 0.18

b Crash with Skill Point GUI

2 months ago
(updated 2 months ago)

Error while running event rpg_items::on_gui_click (ID 1)
rpg_items/rpg_framework.lua:172: attempt to index local 'temp_mod' (a nil value)
stack traceback:
rpg_items/rpg_framework.lua:172: in function 'apply_talents'
rpg_items/rpg_framework.lua:233: in function 'talents_gui_click'
rpg_items/rpg_framework.lua:82: in function <rpg_items/rpg_framework.lua:4>

You know the counters next to the buttons ? Apparently, you can click on them to fill up the skill bar, but the counter doesn't go up, so you don't get any skill points, if you do that.

(Also, could you add proportional scaling for potions with the price multiplier and an option for starting gold, please? That would be really helpful.)

Thanks for reading my bug report and have a nice day!

2 months ago

guess this happened because you clicked on the counters^^

2 months ago
(updated 2 months ago)

Actually, the crash happens as soon as I get to click the "X" on the GUI, while having clicked on one of the counters (which are still a "0") to fill up the bar. You can undo it, if you know, which "0" you accidentally clicked on. It's really strange. It is like the counters behave like buttons without increments.

I hope I described it well enough.

2 months ago

The mod RPG Items (0.18.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event rpg_items::on_gui_click (ID 1)
rpg_items/rpg_framework.lua:63: attempt to call field 'func' (a nil value)
stack traceback:
rpg_items/rpg_framework.lua:63: in function <rpg_items/rpg_framework.lua:4>

I've got a similar error, even if the text is different.
It happen when I open the GUI with the book.
Maybe I've bought a bit too much books?

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