63 items, 30 effects, lots of fun!
Mods introducing new content into the game.
Armors or armor equipment.
how do i modify the income per second?
you can only decrease the item costs. its in the runtime settings otherwise...: /c local forces = remote.call("rpg-items", "get", "forces") forces[game.player.force.name].bonuses.income = 2 remote.call("rpg-items", "set", "forces", forces)