More tonnage capacity for your rockets! Change amount of parts needed as well!
Small changes concerning balance, gameplay, or graphics.
Version: 2.1.0
Date: 24. 10. 2026
Changes:
- Updated for Factorio 2.1.
- Capacity is now set through the new per-silo RocketSiloPrototype::lift_weight. The global default lift weight is left untouched, so item weights stay vanilla.
- Rocket silos from other mods (and PlanetsLib per-planet silo variants) are scaled by the same ratio.
- Note: item tooltips ("N per rocket") show vanilla counts; actual rockets carry more.
Bugfixes:
- Fixed capacity setting having no effect on items that PlanetsLib gives explicit weights (https://mods.factorio.com/mod/rocket-capacity/discussion/69504802428fbc0f549337a9).
- Fixed rocket-silo and cargo-landing-pad weights being set on the entity instead of the item, so they had no effect.
- Fixed Space Age overriding the "Cheap rockets" setting (added optional dependency on space-age for correct load order).
Version: 1.0.0
Info:
- Initial release.