Robot Probe Enemies

by Lukah

Adds flying robot probe enemies in four sizes: small, medium, large, and extra large

Content
a day ago
2.0
23
Enemies
Owner:
Lukah
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
a day ago
Latest Version:
0.1.0 (a day ago)
Factorio version:
2.0
Downloaded by:
23 users

Robot Probe Enemies

A Factorio mod that adds flying robot probe enemies in three sizes.

Features

  • Three Enemy Sizes:
  • Small Robot Probe: Fast, fragile scouts (50 HP, high speed)
  • Robot Probe: Standard combat units (150 HP, balanced stats)
  • Large Robot Probe: Heavy assault units (500 HP, high damage, slow)

  • Flying Enemies: Probes hover above the ground and can fly over obstacles

  • Laser Weapons: All probes attack with laser projectiles

  • Robot Probe Hive: Spawner building that produces robot probes based on evolution factor

Requirements

  • Factorio 2.0+
  • Space Age DLC

Installation

  1. Place the robot-enemies folder in your Factorio mods directory
  2. Enable the mod in-game

Spawning Enemies

The probes spawn from Robot Probe Hives. To test, use console commands:

/c game.player.surface.create_entity{name="robot-probe-spawner", position={x=10, y=10}, force="enemy"}

Or spawn individual probes:

/c game.player.surface.create_entity{name="robot-probe-small", position={x=5, y=5}, force="enemy"}
/c game.player.surface.create_entity{name="robot-probe-medium", position={x=10, y=5}, force="enemy"}
/c game.player.surface.create_entity{name="robot-probe-large", position={x=15, y=5}, force="enemy"}

Stats

Unit Health Damage Speed Range
Small 50 3 0.25 12
Medium 150 8 0.18 15
Large 500 20 0.12 20

Evolution Factor

The spawner produces different ratios based on evolution:
- Low evolution (0-35%): Mostly small probes
- Mid evolution (35-60%): Mix with more medium probes
- High evolution (60-100%): Mostly large probes

Placeholder Graphics

Currently uses base game graphics as placeholders:
- Probes: Constant combinator sprite
- Spawner: Biter spawner graphics

License

MIT License