Rigor Module


New type of module: Rigor modules. Rigor modules increase the probability of a recipe returning its most valuable product.

Content
5 hours ago
2.0 - 2.1
15.8K
Manufacturing

g Error with rigor module

2 months ago

Hey there,

I am using Enable all planets mod and other 2 or 3 minor mods. All is updated

Getting this error now

The mod Rigor Module (1.1.4) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event rigor-module::on_configuration_changed
Bonus progress can't be negative.
stack traceback:
[C]: in function 'newindex'
__rigor-module
/control-helpers.lua:494: in function 'update_machine_for_rigor'
rigor-module/control-helpers.lua:40: in function 'update_all_entities'
rigor-module/control.lua:9: in function <rigor-module/control.lua:7>

2 months ago

Thanks for reporting! I'll work on a fix.

2 months ago

This should be fixed in v1.1.5.

However, I wasn't able to reproduce the bug, so I based the fix off the error message. If you could share the savefile that hit this error, it'd help me validate the fix and check for any edge cases I missed.

2 months ago

Apologies for late response. Error was fixed

Since i do not want to open another topic, I am encountering another issue with Maraxis, so I am not sure is related to Rigor Module, as is asking me to disable both Maraxis and Rigor Module. I can add save if needed this time eheh

Failed to load mods: Error in assignID: recipe with name 'ske_h2o' does not exist.

At ROOT.technology.maraxsis-hydro-plant.effects[2].recipe

Source: maraxsis-hydro-plant (technology)

2 months ago

No need to apologize!

Does this error occur only when both mods are enabled? Or does it still occur if Rigor Module is disabled? Also, would you be able to share your factorio-current.log?

2 months ago

Somehow I am not able to add files right now.

If i deactivate module (and crucible) errors still appears, so probably maraxis had something removed which needs to be fixed

2 months ago

Looks like this has been reported on the Maraxsis GitHub as well.

I believe the reason that Factorio asked about disabling Rigor Module is that Rigor Module happens to also modify the maraxsis-hydro-plant technology—presumably one of the recipes it unlocks has a probabilistic result—though Maraxsis itself is adding the (non-existent) ske_h2o recipe.

2 months ago

Good to know. Although Maraxis went crazy with updates in the last week ahah

New response