New type of module: Rigor modules. Rigor modules increase the probability of a recipe returning its most valuable product.
Mods introducing new content into the game.
Version: 0.2.5
Bugfixes:
- Fixed Rigor module 2 technology cost 500 science packs instead of 200.
Version: 0.2.4
Compatibility:
- Improved compatibility with mods that add another tier of modules (Solar Halo).
Version: 0.2.3
Changes:
- Unified runtime logic for singleplayer and multiplayer, and hid multiplayer-specific settings (now unused).
Bugfixes:
- Fixed crash on joining multiplayer game.
Version: 0.2.2
Minor Features:
- More consistent behavior for machines with rigor modules inserted but no rigor-compatible recipe.
Bugfixes:
- Fixed external wire connections disappearing when cutting and pasting.
- Fixed that the default value of RecipePrototype.allow_quality was treated as 'false' instead of 'true'.
- Fixed copy-pasting machine settings creating an incorrect undo item.
- Slightly more consistent upgrade planner behavior (for non-rigor entities).
Compatibility:
- Fixed compatibility with mods that add allowed_module_categories to entities but not recipes.
- Improved compatibility with mods that add allowed_module_categories to entity/recipe prototypes.
- Improved compatibility with mods Igrys, Muluna.
Version: 0.2.1
Bugfixes:
- Fixed erroneously setting crafting machines' next_upgrade.
- Fixed Rigor module technology cost 500 science packs instead of 50.
Compatibility:
- Compatibility with Ships of Fools.
Version: 0.2.0
Compatibility:
- Added option to enable compatibility mode. Compatibility mode requires recipes to be explicitly whitelisted by a mod in order to make use of rigor modules.
Version: 0.1.9
Minor Features:
- More consistent behavior for assembling machines with return_ingredients_on_change = false.
Bugfixes:
- More robust fix for erroneously changing allowed modules of an entity/recipe.
- Fixed module inventory rearranging itself when rigor modules added/removed.
Compatibility:
- Compat with Flare Stack (if incineration is disabled, remove unused recipes).
Version: 0.1.8
Bugfixes:
- Fixed startup crash when recipe had nil category, but non-nil additional_categories.
- Fixed recipe names (sometimes) and descriptions (always) missing with rigor present.
Version: 0.1.7
Bugfixes:
- Fixed rigor not working at runtime for crafting machines without fast_replaceable_goup.
Version: 0.1.5
Bugfixes:
- Fixed runtime crash when creating a blueprint with only tiles.
Version: 0.1.4
Bugfixes:
- Fixed Rigor Module preventing crafting machines from accepting other modded module categories.
Version: 0.1.3
Minor Features:
- Added (configurable) max_total_rigor
Bugfixes:
- Fixed Rigor Module adding more than 200k recipes.
Compatibility:
- Fixed compatibility with Virentis.
- Disallow rigor by default for any modded "recycling" or "voidcrafting" recipe-category.
Version: 0.1.1
Bugfixes:
- Fixed crash when crafting machine includes a nonexistent recipe-category.
Version: 0.1.0
Major Features:
- Initial release.