Rigor Module


New type of module: Rigor modules. Rigor modules increase the probability of a recipe returning its most valuable product.

Content
6 days ago
2.0
9.85K
Manufacturing

b Lag from LAU

13 days ago

I noticed my game lagging a bunch. After fiddling with the debug It seems to come from Rigor's LUA Updates. Most of my modules are in asteroid crushers from crusher industries meant to up quality. I also us Melena and Crucible. I have a bunch of other mods, none that seem relevant, but I'm no expert. Really cool stuff you make, I hope this helps.

13 days ago

Thanks for reporting! If you could provide the savefile that was lagging, that would be very helpful.

Are there a lot of construction ghosts of rigor modules? The mod's runtime Lua scripting can get slow with lots of unfilled rigor module construction ghosts, but it doesn't usually cause lag once the requests are filled.

12 days ago

So i kept going for another hour or so, which is to say i don't have a in the moment save. But i can send what i have or try to replicate when i get the chance (not quickly, work and things keep me busy). But if i remember right there were a lot of construction ghosts for the modules. Then after a bit it sped back up. I presume because the modules got supplied to the space platform.

12 days ago

Okay, thanks! I should be able to reproduce the issue myself without too much trouble then. If it happens to recur you can send the save, but no need to do more than that.

If I'm completely honest, I knew this was a potential problem, but figured I'd only worry about once someone actually ran into it. So I guess that honor is yours!

Tracking the issue here.

12 days ago

Think its back. This link should be my save if I have it right. https://drive.google.com/file/d/1vz_khHZm3SRnclOhOEzrBOf-LWec7u-P/view?usp=sharing

12 days ago

Yes, thank you!

9 days ago

Testing your save, I was getting ~30 UPS when first loading. However, this lag was caused by inserters: averaging ~25ms per updated (~75% of total time per tick).

However I was able to spike Rigor Module's time usage by placing hundreds module "ghosts", and this is being addressed here.

6 days ago

Just released Rigor Module v0.7.0, which has significant optimizations and should prevent the mod from causing lag.

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