Rigor Module


New type of module: Rigor modules. Rigor modules increase the probability of a recipe returning its most valuable product.

Content
3 days ago
2.0
8.22K
Manufacturing

i Recipes that should be able to use rigor modules

4 days ago

I really like the idea of rigor module and want it to be of more use outside of it's home planet, so i compiled a list of recipes that i encountered where it can be of benefit. Would be awesome if you decide to implement more compatibility with them.

Vanilla:
- Yumako processing
- Jellynut processing
- Iron bacteria
- Copper bacteria

Apia-Carnova:
- Fossil crushing
- Advanced bone processing
- Bone meal sieving

Arig:
- Sand sifting
- Advanced sand sifting
- Lithium brine sifting
- Cactus wood
- Cactus wood compression

Hyarion:
- Metallic ore smelting

Pelagos:
- Coconut processing
- Fermentation bacteria
- Titanium dust

Secretas&Frozeta:
- Golden science pack (not sure how good of an idea would be to add, but it's not exactly a balanced mod anyway)

Also, i think Maraxis has recipe for processing stone into uranium that is chance based, but i am not sure, don't have it installed currently.

3 days ago

Rigor Module has logic that automatically configures valid recipes. All of these recipes are affected by rigor except for the golden science pack (the base probability is higher than the maximum of 50%). The next version of the mod will also add a small tooltip to the factoriopedia entry of each recipe that accepts rigor modules stating what the affected product is.

Note: there is a mod setting, "Enable compatibility mode", which will disable rigor modules for all these recipes (there's another setting for whether to include vanilla recipes when in compatibility mode). It's important to have the option, because rigor modules can have some really weird compatibility issues, but it's off by default.

You can check out this part of the code which is used to configure the automatic recipe detection part of the mod.

3 days ago

Here are some other mods/recipes I found to be possible to benefit from rigor modules:
Vanilla:
- Uranium processing
- Scrap recycling
Maraxsis:
- Salt filter cleaning
- Stone centrifuging
Linox:
- Froth Flotation Process
Rabbasca:
- Skim Energetic Residue
- Purified Harene
Lignumis:
- Cupriavidus necator (starter culture)

As an aside, I was a bit disappointed that I couldn't use rigor modules on asteroid processing, but it sort of makes sense because with productivity techs it would likely be very easy to get more output asteroids than input asteroids. That being said, I think it would be relatively safe to enable rigor on the advanced asteroid crushing recipes even if they don't work on the basic crushing or reprocessing recipes since they have a much lower base chance to return an asteroid

3 days ago

Note: there is a mod setting, "Enable compatibility mode", which will disable rigor modules for all these recipes (there's another setting for whether to include vanilla recipes when in compatibility mode). It's important to have the option, because rigor modules can have some really weird compatibility issues, but it's off by default.

Oof, i think i have that turned on. I didn't like how upgrade planner had like dozens of different recyclers and that helped. Sorry for false alarm.

3 days ago

No worries! That upgrade planner issue has been fixed BTW.

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