Resource Map Label Marker

by kizrak

Creates resource map label markers when chunks get generated and charted. See resources through fog of war. Please review settings and consult details below before starting!! πŸš€ #icon #resources #map #reveal #label #markers #chunks #generated #chart #tag #map #ore #count #fog of war

Utilities
3 months ago
0.17 - 1.1
50.9K

Changelog

Version: 0.7.31
Date: 2023-11-28
  Changes:
    - calculateIconTypes for on_configuration_changed
    - Cleanup code (split into multiple files)
    - auto formatting
Version: 0.7.30
Date: 2023-11-28
  Changes:
    - Handle ore tags with no spaces in _get_ore_name (thanks mkaito)
Version: 0.7.29
Date: 2023-03-14
  Changes:
    - Improve delete command to accept list of ores to ignore (thanks Notnilc2107)
    - Add more mod string names (Krastorio and Cargo Ships) (thanks phoenixuprising)
Version: 0.7.28
Date: 2022-04-06
  Changes:
    - Fix compatibility bug (reported by cmdrjoe)
Version: 0.7.26
Date: 2021-10-17
  Changes:
    - Update base version to 1.1.42
Version: 0.7.25
Date: 2021-02-07
  Changes:
    - Upgrade to unified command line argument handler.
    - All commands now use `/resourcemarker`.
    - For more help and details try `/resourcemarker help`.
    - Symtom fix for bug for `Stopped making icons #11`. Cause is still unknown.
Version: 0.6.24
Date: 2020-12-28
  Changes:
    - Add english for MadClown mod ores (Thanks Pezzawinkle 🧑)
    - Add print messages for slash commands
Version: 0.6.23
Date: 2020-12-14
  Changes:
    - Fix bug with missing resource icon alias again
Version: 0.6.22
Date: 2020-12-13
  Changes:
    - Add more "english.lua" resource translations from danyax
    - Fix null pointer error with reporting missing icon resource alias
Version: 0.6.21
Date: 2020-12-13
  Changes:
    - Use "english.lua" file to generate map tag names
    - Merge resources with same "english.lua" name into one map tag
Version: 0.6.19
Date: 2020-11-28
  Changes:
    - Factorio 1.1 !
Version: 0.6.18
Date: 2020-09-24
  Changes:
    - Performance improvements πŸš€
Version: 0.6.17
Date: 2020-08-16
  Changes:
    - More tool-tip information for settings
    - Update default settings
    - Update mod portal description
    - Update in-game description
    - Factorio 1.0.0 !
Version: 0.6.16
Date: 2020-08-13
  Changes:
    - Factorio 0.18.47 !
Version: 0.5.15
Date: 2020.6.9
  Changes:
    - New setting to allow appending raw (unlocalized) resource names to tags/labels/markers when they are generated.
Version: 0.5.14
Date: 2020.5.23
  Changes:
    - New /clear-map-tags-and-data command that will delete/reset all map tags and mod data
    - New /generate-chunks <int> command that will generate chunks near starting area. Takes integer argument for chunk radius.
    - Adjust default scan radius from 40->8.
    - Add help documentation to slash commands.
Version: 0.5.11
Date: 2020.5.1
  Changes:
    - Improve setting details/tooltips.
    - Adjust default scan radius from 75->40.
Version: 0.5.9
Date: 2020.4.25
  Changes:
    - Factorio 0.18.21 !
Version: 0.4.7
Date: 2020.1.29
  Changes:
    - Factorio 0.18 !
Version: 0.3.6
Date: 2020.1.10
  Changes:
    - Massive change in how data is stored. Very likely not compatible with previous saves. Please backup!
    - Only parse each chunk once per force. Prevents retagging chunks and fixes performance bug.
    - New /reset-map-tags-and-data command that will delete all map tags and *might* re-tag resources --- Backup first!
Version: 0.2.5
Date: 2020.1.3
  Changes:
    - RSO (Resource Spawner Overhaul) support
Version: 0.2.4
Date: 2020.1.3
  Changes:
    - Should work for adding mod to existing maps
Version: 0.2.3
Date: 2020.1.2
  Changes:
    - Cleanup logs
Version: 0.2.2
Date: 2019.12.20
  Changes:
    - Support for modded ores/resources/fluids
    - Bug fix
Version: 0.1.0
Date: 2019.12.14
  Changes:
    - Start of mod!