Artisanal Reskins: Bob's Mods

by Kirazy

Reskins items, entities, and technologies within Bob's mods to add tier colors and icon labeling. Features high-res icons and updated sprites to align with vanilla Factorio, and supports player-customizable tier labels, colors and mapping. Part of the Artisanal Reskins series.

Tweaks
a month ago
1.0 - 2.0
111K

b Error with rename of icons for other mods

23 days ago
(updated 23 days ago)

Getting this error with Factorio and conquer mod and the reskin mod added alongside bobs warfare

"Failed to load mods: Error while loading recipe prototype "tiberium-rounds-magazine-recycling" (recipe): Key "icon" not found in property tree at ROOT.recipe.tiberium-rounds-magazine-recycling.icons[1]"

I believe this is due to the way your mod renames uranium-rounds-magazine which their mod pulls the icons for

23 days ago

I was able to simply resolve by setting this mod to have factorio and conquer as a optional dependency in info file

23 days ago

Which shouldn't be necessary, I don't do anything with the tiberium-rounds-magazine, and the way the icon is defined in Command and Conquer is explicit so no fragility there. Not sure why it breaks, a quick perusal through the source code on their side seems fine...

23 days ago
(updated 23 days ago)

yeah I think it might be a vanilla caused issue as their code pulls the icon for uranium ammo but seems recycling which is part of quality might be pulling a nil icon somehow?

New response