Artisanal Reskins: Bob's Mods

by Kirazy

Reskins items, entities, and technologies within Bob's mods to add tier colors and icon labeling. Features high-res icons and updated sprites to align with vanilla Factorio, and supports player-customizable tier labels, colors and mapping. Part of the Artisanal Reskins series.

Tweaks
a month ago
1.0 - 2.0
114K

b Error with rename of icons for other mods

4 months ago
(updated 4 months ago)

Getting this error with Factorio and conquer mod and the reskin mod added alongside bobs warfare

"Failed to load mods: Error while loading recipe prototype "tiberium-rounds-magazine-recycling" (recipe): Key "icon" not found in property tree at ROOT.recipe.tiberium-rounds-magazine-recycling.icons[1]"

I believe this is due to the way your mod renames uranium-rounds-magazine which their mod pulls the icons for

4 months ago

I was able to simply resolve by setting this mod to have factorio and conquer as a optional dependency in info file

4 months ago

Which shouldn't be necessary, I don't do anything with the tiberium-rounds-magazine, and the way the icon is defined in Command and Conquer is explicit so no fragility there. Not sure why it breaks, a quick perusal through the source code on their side seems fine...

4 months ago
(updated 4 months ago)

yeah I think it might be a vanilla caused issue as their code pulls the icon for uranium ammo but seems recycling which is part of quality might be pulling a nil icon somehow?

New response