An advanced combinator that can modify the research queue and output research-related signals based on input signals.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.7
Date: 2026-05-02
Features:
- Add German translation (thanks bNarFProfCrazy)
Version: 1.0.6
Date: 2026-05-02
Bugfixes:
- Correctly calculate current/remaining/total research values when research multipliers are in effect (Thanks bNarFProfCrazy)
- Fixed an off-by one rounding error in the research progress value calculation
- Use correct force for research calculations (no longer assumes player force)
- Added caching of research progress signals to reduce combinator updates
Version: 1.0.5
Date: 2026-05-01
Bugfixes:
- Fixed nil comparison crash during load with certain mod combinations (Thanks fctrusr)
Version: 1.0.4
Date: 2026-04-26
Bugfixes:
- Fixed more issues with combinators outputting incorrect data (Thanks yut23)
- Added on_configuration_changed handler to clean up data when mod list changes
Version: 1.0.3
Date: 2026-04-25
Bugfixes:
- Fixed desync of combinator lists causing crashes (Thanks Miner3D-Gamer)
Version: 1.0.2
Date: 2026-02-07
Bugfixes:
- [Muluna] Fixed infinite loop from techs without a full definition until data-final-fixes (Thanks ExileFox)
- [Muluna] Fix for tech signals where the tech icon is added late (Thanks ExileFox)
- Fix potential crash when a technology unlocks no recipes (Thanks SkunkMaster)
Version: 1.0.1
Date: 2026-01-24
Bugfixes:
- [Krastorio 2 Spaced Out] Fixed tech signal icon generation issues (Thanks ExileFox and Terrulin)
Version: 1.0.0
Date: 2025-12-30
Features:
- Initial release