Remove Animations

by O5MO

Decreases load times and video memory usage (VRAM) by removing animations from almost all entities in the game.

Utilities
12 days ago
2.0 - 2.1
300

b [Fixed] Failed to load Razi Protocol

13 days ago

Failed to load mods: Error while loading entity prototype "forge" (assembling-machine): Different frame counts (expected 1, but has 64) in animation layers of castra-prime-assets/graphics/atom-forge/atom-forge-hr-emission-1.png in property tree at ROOT.assembling-machine.forge.graphics_set.animation.layers[2]

Modifications: ○Castra Prime › Custom Map Colors › Krastorio 2 Spaced Out › Planetaris: dyes › ○Castra Prime › Remove Animations › PlanetsLib › Synaptic assembler › Maraxsis › Panglia › ○Castra Prime › Plasma Industries › Rigor Module › Planet Pelagos

Base version 2.0.77 (Up to date)
Razi Protocol 1.6.13 (Up to date)

13 days ago

Thanks for the report, i'll look at it a bit later (having to switch to 2.0 and get a big modpack makes it harder). Its probably a load order issue and adding an optional dependancy on some mod(s) should fix it.

12 days ago

This is now fixed in version 1.0.4, and also in version 2.0.2 for Factorio 2.1.

12 days ago

Wooo!

I do apologize for the inconvenience of having to download such a large modpack.

But thank you so much for assisting with things.

11 days ago

I ended up not having to download it, the same issue occurs with just castra.

New response