Remove Animations

by O5MO

Decreases load times and video memory usage (VRAM) by removing animations from almost all entities in the game.

Utilities
a month ago
2.0 - 2.1
311

b [Fixed] Failed to load Razi Protocol

a month ago

Failed to load mods: Error while loading entity prototype "forge" (assembling-machine): Different frame counts (expected 1, but has 64) in animation layers of castra-prime-assets/graphics/atom-forge/atom-forge-hr-emission-1.png in property tree at ROOT.assembling-machine.forge.graphics_set.animation.layers[2]

Modifications: ○Castra Prime › Custom Map Colors › Krastorio 2 Spaced Out › Planetaris: dyes › ○Castra Prime › Remove Animations › PlanetsLib › Synaptic assembler › Maraxsis › Panglia › ○Castra Prime › Plasma Industries › Rigor Module › Planet Pelagos

Base version 2.0.77 (Up to date)
Razi Protocol 1.6.13 (Up to date)

a month ago

Thanks for the report, i'll look at it a bit later (having to switch to 2.0 and get a big modpack makes it harder). Its probably a load order issue and adding an optional dependancy on some mod(s) should fix it.

a month ago

This is now fixed in version 1.0.4, and also in version 2.0.2 for Factorio 2.1.

a month ago

Wooo!

I do apologize for the inconvenience of having to download such a large modpack.

But thank you so much for assisting with things.

a month ago

I ended up not having to download it, the same issue occurs with just castra.

New response