Redrawn Space Compatibility

by Kryzeth

Features several compatibility patches between Redrawn Space Connections, Cosmic Social Distancing, and various other planet/space age mods, including Asteroid Belt, Outer Rim, Dyson Sphere, Dea Dia System, Metal and Stars, Shattered Planet, Void Processing, and Nexus Endgame Extended.

Tweaks
3 days ago
2.0
4.40K
Planets

b [Fixed] Cubium – Nexus positioning issue

3 months ago

Cubium has been pushed behind the Nexus and is completely inaccessible.

I’m using the Redrawn Space Connections mod, the Asteroid Belt mod, and the Nexus mod.

3 months ago

Hmm, that's a tricky situation.. Asteroid Belt moves Cubium to that spot, which is very near where Nexus's original position was, before I move it closer to the Oort Cloud and the other outer planets. Even if I leave it where it was, Cubium's only connection is to Nexus, leaving it without a non-promethium connection.

With manual connections being a last resort (since other planets can easily ruin the aesthetic with their own automatic non-crossing connections), the only solution would be to move Cubium again.. in a way that doesn't conflict with any of the other outer planets, or with Outer Rim (which already moves Cubium once more) Quite a tricky proposition...

3 months ago

Alright, I think I got the compatibility figured out; only move it if it was not already moved by another mod (with just Paracelsin installed, Cubium is placed way closer to the other outer planets; Outer Rim also moves it to a better position), before data-updates.

I tested the minimal modlist (Asteroid Belt + Cubium + Nexus), then with Paracelsin, then with Vesta (since it's moved to the same general area), and finally tested with Outer Rim (with and without Vesta); Cubium should be technologically accessible before promethium in all cases.

Implemented in v.1.0.30

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