Relatively minor compatibility patches between Redrawn Space Connections and other planet mods, including Dyson Sphere, Dea Dia System, Metal and Stars, Asteroid Belt, and Outer Rim.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.28
Date: November 30, 2025
Bugfixes:
- Fixed error on load when running Asteroid Belt without Maraxsis.
Also hid setting when playing with Better Planets, as they already override the location changes.
Version: 1.0.27
Date: November 29, 2025
Minor Features:
- Added setting to move Maraxsis back into the inner solar system, when playing with Asteroid Belt.
Changes:
- Reverted change made in 1.0.18, regarding Tenebris/Prime and Asteroid Belt.
Tenebris has been moved back into the outer planets, as it requires Aquilo science.
- Prevent CSD from affecting Linox, so it will not be pushed into the sun.
Moshine is manually moved if detected alongside Linox.
Bugfixes:
- Removed connections made between Maraxsis and Paracelsin, with Outer Rim.
Version: 1.0.26
Date: November 29, 2025
Changes:
- Updated orphaned planet logic to respect planet's redrawn_connections_exclude toggle
Prevent new connections from being made if the planet itself should not be modified by RSC.
- Improved compatibility with Outer Rim v0.7.0 (which makes Cubium a moon of Vesta with Asteroid Belt).
Prevent additional connections from being made to Cubium by RSC, and prevents CSD from moving it.
Version: 1.0.25
Date: November 26, 2025
Bugfixes:
- Fixed orphaned planet detection to exclude hidden space locations
Fixes compatibility with Factorissimo 3 factory floors appearing on the space map
Version: 1.0.24
Date: November 22, 2025
Bugfixes:
- Fixed Rabbasca and Panglia being moved by Cosmic Social Distancing (unknown reason) when apply orbit patches. Applied the same fix to Terra Palus and Secretas orbit patches, just in case.
Version: 1.0.23
Date: November 21, 2025
Bugfixes:
- Fixed Skewer Shattered Planet locations accidentally being shifted by Cosmic Social Distancing.
- Improved route removal logic regarding Nauvis and outer Sun orbit (Dyson Sphere mod).
Version: 1.0.22
Date: November 21, 2025
Bugfixes:
- Fixed oprhaned planets check relying on tables that do not exist without Asteroid Belt enabled.
Orphaned planets logic only runs with Asteroid Belt (shouldn't be necessary in any other cases)
Version: 1.0.21
Date: November 21, 2025
Bugfixes:
- Fixed orphaned planets missing connections with Asteroid Belt and other mods enabled.
Version: 1.0.20
Date: November 21, 2025
Bugfixes:
- Updated Rabbasca parent planet to properly reflect its startup settings instead of defaulting to Gleba.
Version: 1.0.19
Date: November 20, 2025
Minor Features:
- Integrated Rabbasca Orbit Patch mod.
Changes:
- Updated Terra Palus Orbit Patch functionality to account for Rabbasca.
- Updated Panglia Orbit Patch graphic as it did not appear to be centered.
Now overrides the standalone Panglia Orbit Patch mod, to ensure compatibility.
Version: 1.0.18
Date: November 20, 2025
Changes:
- Updated the Asteroid Belt route removal logic so that it's based on actual distance from the sun, instead of being manually defined. Should improve compatibility with different Better Planets configurations.
- Removed the compatibility patch for Tenebris/Prime when playing with Asteroid Belt.
Version: 1.0.17
Date: November 19, 2025
Changes:
- (Nexus Extended) Removed all connections to Oort Cloud, except for Nexus, Sol, and Solar System Edge.
This is due to Oort Cloud lacking asteroids, allowing for unintended alternate routes without Huge Asteroids.
Version: 1.0.16
Date: November 17, 2025
Changes:
- Reverted Secretas orbit patch change from v1.0.12, older version of the orbit was more accurate.
Also removed the orbit patch check for Outer Rim, as it was no longer necessary after 0.4.2
- Modified Skewer Shattered Planet and Lost Beyond to be standalone bodies, instead of being internally registered as children to the original Shattered Planet.
This allows the route to the Lost Beyond to be more easily selected from the space map.
Bugfixes:
- Updated Nexus Oort Cloud to be same distance as Solar System Edge, when playing with Asteroid Belt.
This is because the Oort Cloud was originally the same distance from the sun as SSE.
Also moved Sol an equal distance further away as Oort Cloud was moved.
Version: 1.0.15
Date: November 12, 2025
Changes:
- Added solar system edge to list of "outer planets" with Asteroid Belt
This should remove an unintentional route to Fulgora, due to recent RSC update.
- Slightly tweaked the tolerance of length, angle, and orientation to allow for more route removals.
Still planning to expose these variables as user-editable settings, but still in testing.
Minor Features:
- Added compatibility with OMNI planet mod, prevents RSC from creating new connections to the planet.
- Improved compatibility with Outer Rim, preserving certain connections under most conditions.
Version: 1.0.14
Date: October 25, 2025
Changes:
- Prevent certain connections from being removed via parallel route pruning feature.
Specifically retains all connections to starting planet
Version: 1.0.13
Date: October 25, 2025
Bugfixes:
- Fixed the logic that attempts to prune "unnecessary" parallel routes, using the wrong "angles"
Changes:
- Reduced the default minimum distance when playing with Cosmic Social Distancing from 8000 to 6000.
The previous value of 8000 moved the planets far too much, even pushing Moshine into the sun itself.
- Added experimental setting to remove nearly parallel connections, enabled by default.
Current implementation is rather strict and only removes the most extreme cases.
I welcome any and all feedback regarding connections that should be removed but aren't.
Version: 1.0.12
Date: October 25, 2025
Minor Features:
- Added an orbit patch for Panglia, as of 0.5.0, it is intended to be a moon of Gleba.
Bugfixes:
- Minor fix to secretas/frozeta orbit graphic.
Version: 1.0.11
Date: October 23, 2025
Changes:
- Moved dyson sphere sun orbit closer to the sun, when Moshine is enabled (do not share same orbit)
- First attempt at pruning of "unnecessary" parallel routes. Relatively strict logic.
Generally only applies when playing with fewer planet mods.
Currently, no settings to configure pruning variables, but this may change in future.
Version: 1.0.10
Date: October 19, 2025
Bugfixes:
- Accidentally forgot to re-include VoidProcessing updates after the 1.0.8 update
Minor Features:
- Updated VoidProcessing compatibility to function in more situations
- Updated Frozeta and Terra Palus orbit patches to use graphics created by PlanetsLib script
They appear nearly identical in-game, with a greatly reduced filesize
Changes:
- Modified Oratl black hole location so the path appears to lead away from the Nauvis system
Version: 1.0.9
Date: October 18, 2025
Changes:
- Added Hyarion to list of inner planets for Asteroid Belt mod compatibility.
Removes connections between it and any of the outer planets.
Version: 1.0.8
Date: October 12, 2025
Changes:
- Slightly moved Vesta further away from the Solar System Edge, under specific circumstances.
Specifically ensuring that Vesta is not the only connection to Solar System Edge.
- Prevent connections from Secretas/Aquilo/Paracelsin to Solar System Edge from being removed by RSC.
Specifically applies only with Outer Rim mod enabled.
- Added connection between Vesta and Solar System Edge with Outer Rim and Asteroid Belt enabled.
Specifically ensuring a route is created to replace the Aquilo-Edge route.
Info:
- Added new forced dependency to my stdlib fork, required for manual connection creation logic.
May also be utilized in future, if additional manual connections are required for compatibility.
Version: 1.0.7
Date: October 11, 2025
Changes:
- Fixed/Improved compatibility with Outer Rim, Vesta, and Asteroid Belt.
Prevents broken inner asteroid connections with minimal modlist.
Moves Vesta to a new location when outer rim is enabled with asteroid belt.
Info:
- Seperated each of the specific mod compatibility patches into different files.
Version: 1.0.6
Date: September 28, 2025
Bugfixes:
- Fixed compatibility with Outer Rim mod.
Changes:
- Slightly shifted the position of Frozeta so that it lines up with Outer Rim.
Version: 1.0.5
Date: September 24, 2025
Changes:
- Added compatibility with Oratl from VoidProcessing, preventing additional connections.
Also corrected every usage of the name Oralt into the (presumably intended) Oratl.
No way to know which is intended, but "Oratl" sounds cooler.
- Added compatibility with Arig and Omnia, preventing connections to the outer planets.
- Slightly moved Vesta out of the way of the Fulgora/Dea Dia connection.
This only applies without Asteroid Belt (since Vesta is already moved in that case).
- Slightly nudged the angle of Nexus/Oort Cloud/Sol away from Metal and Stars system.
Info:
- Removed optional mods that were no longer necessary.
Version: 1.0.4
Date: September 21, 2025
Changes:
- When Tiberium Dawn and Dyson Sphere both enabled, removed connection from Nauvis to Sun Orbit.
Prevents space platforms from unnecessarily pathing through deadly sun orbit.
- When Dea Dia System and Cerys both enabled, moves Cerys to avoid overlapping connection.
Version: 1.0.3
Date: September 18, 2025
Changes:
- Updated minimum required version of AsteroidBelt to the new correct version.
- Prevent Asteroid Belt locations from being shifted by Cosmic Social Distancing.
- Prevent Dyson Sphere locations from being shifted by Cosmic Social Distancing.
Minor Features:
- Integrated Terra Palus and Secretas/Frozeta Orbit Patch mods, when those planets are detected.
- Added Asteroid Belt compatibility with Tenebris/Tenebris Prime, Aiur, Char, and Naufulglebunusilo.
- Added Asteroid Belt compatibility with Nexus Extended Endgame.
- Prevent Metal and Stars from connecting to Nexus locations.
Version: 1.0.2
Date: September 17, 2025
Minor Features:
- Added temporary compatibility patch for Vesta and Lunar Legacy, when using AsteroidBelt.
Version: 1.0.1
Date: September 14, 2025
Changes:
- Added thumbnail.
Version: 1.0.0
Date: September 14, 2025
Info:
- Initial release, see main page (Information) for full features.