Redo


Adds a redo keybind and shortcut for when you undo too much.

Utilities
3 months ago
1.1
3.96K

b βœ… Crash while pasting blueprint

3 months ago

Hi,
thanks for the great mod!
I am playing full pY with blueprint sandboxes (bs). (Not sure if this is relevant: As of the new update, bs is broken again because the floor cannot be built on.)
I created a blueprint within bs without tiles and tried pasting it (outside of bs).
The error message is this:
The mod Redo (0.2.11) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event redo::on_built_entity (ID 6)
redo/control.lua:71: attempt to index local 'module_inventory' (a nil value)
stack traceback:
redo/control.lua:71: in function 'serialize_module_inventory'
redo/control.lua:117: in function '?'
redo/control.lua:305: in function 'serialize_entity_data'
redo/control.lua:350: in function 'serialize_entity'
redo/control.lua:381: in function 'write'
redo/control.lua:415: in function <redo/control.lua:413>

I can reproduce this behaviour.

3 months ago

Thanks for the report, I made some relatively impactful changes to the code for handling ghost entities, and ghosts don't have inventories.
Fixed in 0.2.12, hopefully.

3 months ago

Nope. Still crashes on 0.2.12 when pasting a blueprint or placing a ghost of a chest.

3 months ago
(updated 3 months ago)

Edit: nvm, I didn't see your message.

3 months ago
(updated 3 months ago)

I just spent so long trying to figure out why the fix wasn't working... I forgot to set a boolean parameter to true.
Now it should be fixed, 0.2.13

3 months ago

I wish companies (except Wube) had such amazing support. Thank you for fixing it so quickly!

3 months ago

No problem!

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