Redo


Adds a redo keybind and shortcut for when you undo too much. Integrated into vanilla 2.0!

Utilities
10 months ago
1.1
6.13K

b ✅ Crash while pasting blueprint

10 months ago

Hi,
thanks for the great mod!
I am playing full pY with blueprint sandboxes (bs). (Not sure if this is relevant: As of the new update, bs is broken again because the floor cannot be built on.)
I created a blueprint within bs without tiles and tried pasting it (outside of bs).
The error message is this:
The mod Redo (0.2.11) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event redo::on_built_entity (ID 6)
redo/control.lua:71: attempt to index local 'module_inventory' (a nil value)
stack traceback:
redo/control.lua:71: in function 'serialize_module_inventory'
redo/control.lua:117: in function '?'
redo/control.lua:305: in function 'serialize_entity_data'
redo/control.lua:350: in function 'serialize_entity'
redo/control.lua:381: in function 'write'
redo/control.lua:415: in function <redo/control.lua:413>

I can reproduce this behaviour.

10 months ago

Thanks for the report, I made some relatively impactful changes to the code for handling ghost entities, and ghosts don't have inventories.
Fixed in 0.2.12, hopefully.

10 months ago

Nope. Still crashes on 0.2.12 when pasting a blueprint or placing a ghost of a chest.

10 months ago
(updated 10 months ago)

Edit: nvm, I didn't see your message.

10 months ago
(updated 10 months ago)

I just spent so long trying to figure out why the fix wasn't working... I forgot to set a boolean parameter to true.
Now it should be fixed, 0.2.13

10 months ago

I wish companies (except Wube) had such amazing support. Thank you for fixing it so quickly!

10 months ago

No problem!

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