Recycled Rockets and Cargo Pods v2


Recycled rockets! Adds CargoPods as finite items. 2 new silos, advanced planet themed fuels.

Tweaks
8 months ago
2.0
432
Mining Fluids Manufacturing

i some repairs necessary after launch.

4 months ago

Thanks a lot for this great mod. It's truly amazing.
I could think of one suggestion, perhaps the boosters/cargopods which return from space, might need some repairs before they can be used again. Perhaps that recipe should be: 1 used booster + 10 repair packs + 5 low density structures + 5 processing units = 1 ready to be used booster? And perhaps a low chance that repairing the used one fails every now and then?

3 months ago

That's a great idea. I'm currently not playing factorio so I'm not going to touch this, but the code is open source, if you want to make a pull request I'd be happy to accept and push an update.

I'll likely pick the game up again in the future and I'll make this update when that happens.

Thanks

3 months ago

I thought more about this idea.

I still love it, but what I think I love most is to have a randomness if a rocket needs repair or not. Sometimes the rocket can just be refueled, other times it requires some repair packs, low density and processing units to become an un-fueled rocket.

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