I fixed that issue with some unknown mod by adding this code into the items.lua
{
type = "blueprint",
name = "blueprint",
icon = "BlueprintSignals/graphics/icons/blueprint.png",
icon_size = 64, icon_mipmaps = 4,
subgroup = "tool",
order = "c[automated-construction]-b[blueprint]",
stack_size = 1,
entity_filter_count = 30,
tile_filter_count = 30,
selection_color = {1, 0, 0},
alt_selection_color = {0, 0, 1},
selection_mode = {"blueprint"},
alt_selection_mode = {"blueprint"},
selection_cursor_box_type = "not-allowed",
alt_selection_cursor_box_type = "not-allowed"
},
This adds the icon back in place for the signals.
For odd reasons this code is also missing in the base items.lua