Recipe Combinator


Special combinator to give information about items, fluids, receipes etc

Content
3 months ago
2.0
649
Circuit network

g Allow blacklisting recipes

Could you please add a recipe blacklist to the GUI for the recipe combinator? Certain mods like AAI Programmable Vehicles and Renai Transportation have reversal recipes for some of their items. For instance, in AAI you can create an AI vehicle from a normal vehicle, or make a normal vehicle by removing AI from an AI vehicle. My auto-mall's planner will then get stuck trying to plan repeatedly adding and removing AI from a vehicle, instead of making the vehicle from parts.

I have combinator-based blacklisting logic, but it is useless since the reversal recipes cannot be selected from a constant combinator. All recipes would need to be selectable for blacklisting at the combinator GUI.

4 months ago

That's a good idea. I've put it on the todo list, but I'm a bit busy at the moment. Meantime you can possibly use https://mods.factorio.com/mod/show-all-recipe-signals to make the recipes visible, so that you can blacklist them with your combinator logic?

It worked for Renai. But for AAI, the reversal recipes are still hidden.

I'll see if i can do something maybe with a memory cell and some pushbuttons.

4 months ago

Actually, I got an hour or two this morning to work on it. Maybe try the git version at https://github.com/bitwiseshiftleft/factorio-recipe-combinator/tree/main/build ?

That's exactly what i needed. Thanks!

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