Yeah, I should add that. Or maybe a blueprint even?
It's basicially supposed to be a toolbox for building automalls, where you can eg:
- Find out the ingredients of recipes without wiring up a dummy assembly machine, which honestly just looks messy. Especially useful if the recipe is made in a modded furnace, where you can't set recipes at all.
- Divide demand by the output count, rounded up, to find out how many times you need to make the recipe. Assembly machines can tell you the ingredients, but not the product count.
- List all possible recipes for a product, and then in a separate step you could blacklist some of them using constant combi and/or deciders, because e.g. some recipes are inefficient or you don't have lava on this world. Then get info on those recipes.
- Decide which machine to run the recipe on, depending on whether the foundry / EM / cryo plant can be used, whether it's the top quality you can produce (if yes, then no point in running it on a machine with quality modules), whether it takes prods (if no, then don't run it on a prodded machine or else the prods will pop out), etc.
The mod is especially for people who tried to make an automall or similar, and then said "Dang! I can't make this part efficient because there's no way to automatically find out [some info]!"