Thanks for continuing this mod, it's so useful for automation geeks like myself who enjoy watching bases spring up with as little input as possible. I hope Wube includes this functionality by default in 2.1.
Had a suggestion, maybe it's worthwhile: I'd love a way to embed blueprints/export strings within the blueprint of a BAD chest. I don't know what the game engine is capable of, but I thought maybe a (very long) text field on the BAD chest object could store an export string, which would be captured when the object is blueprinted. That way, when the BAD chest is placed from that blueprint later on, the export string could be copied out of that very long text field by the player and imported for use. (Or, when placed, the BAD chest itself could read that text field and automatically import it to the slot.)
Interested in your thoughts on this!