Recursive Blueprints+

by FoxLBA

Automate blueprints to build a self-expanding factory. Fork of Recursive Blueprints with new features.

Content
2 months ago
1.1 - 2.0
27.0K
Circuit network Blueprints

b The blueprint is not fully laid out.

a month ago

First, I used a translator to copy the English, but machine translation looks very stupid.
Now for the main text: When using the recursive function to dismantle old buildings and lay out new blueprints, there is a problem where the new blueprint is incomplete. At the most extreme, half of the items are missing. At the least, two or three buildings are missing (for example: important nodes like conveyor belts). And this situation occurs very frequently.
I don't know if it's a problem with the recursive MOD itself or if it's caused by other MODs I added, but the other MODs have nothing to do with the recursive function.

14 days ago

That's weird...
I can't tell without a save file.

It might be that the deconstruction command is issued right after blueprint deployment.
Try using the logging function: "Mod settings" -> "Map" -> "Recursive Blueprint+" -> "Deployer logging".

10 days ago

It should be a problem on my end. The upgrade beacon in the middle of the building sometimes can't be removed even when I force-build it; I have to demolish the original building first. Some other constructions have similar issues, though not with the upgrade beacon. After all, it's normal to have bugs with a collection of over 300 mods.

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