Automate blueprints to build a self-expanding factory. Fork of Recursive Blueprints with new small features: navigation through nested blueprint books, deployer logging and scanner upgrade.
Mods introducing new content into the game.
Change blueprint behavior.
currently can count almost everything but tiles, even tile ghosts
Technically, tile ghosts are entities.
I'll think about how to scan the tiles.
i have a simple scanner that surrounds any ore field in stone tiles
i want to make a scanner that upgrades stone tile to asphalt, and a scanner that places concrete everywhere that does not already have a tile
(it would be lame if these were specific mod tools, they need to require circuit work)