Real Steam


Steam systems should not look perfectly sealed and silent. Real Steam adds subtle hissing, venting, pipe leaks, and extra ambience to make your factory feel more alive

Tweaks
7 days ago
2.0 - 2.1
1.59K
Fluids

b Game hitches/freezes every ~30 seconds

a month ago

Hello,

I've noticed that roughly every 30 seconds, there's a spike in the "real-steam" maximum value under the F4 debug menu's show-time-usage tab (it shows over 400 on my game). This causes periodic stuttering in the game.

I saw the issue from three months ago about 60-second freezes — I'm wondering if this might be related.

I have over 40 hours in my own save with your mod, and this problem only started recently. I'm not sure if it's caused by a newly added mod or by the expansion of the map.

Hope you can look into it!

7 days ago

Hello,

I've noticed that roughly every 30 seconds, there's a spike in the "real-steam" maximum value under the F4 debug menu's show-time-usage tab (it shows over 400 on my game). This causes periodic stuttering in the game.

I saw the issue from three months ago about 60-second freezes — I'm wondering if this might be related.

I have over 40 hours in my own save with your mod, and this problem only started recently. I'm not sure if it's caused by a newly added mod or by the expansion of the map.

Hope you can look into it!

looking at it now sorry been away for work !

7 days ago
(updated 7 days ago)

Hello,

I've noticed that roughly every 30 seconds, there's a spike in the "real-steam" maximum value under the F4 debug menu's show-time-usage tab (it shows over 400 on my game). This causes periodic stuttering in the game.

I saw the issue from three months ago about 60-second freezes — I'm wondering if this might be related.

I have over 40 hours in my own save with your mod, and this problem only started recently. I'm not sure if it's caused by a newly added mod or by the expansion of the map.

Hope you can look into it!

Thanks for reporting this, and sorry for the delay!

I found another potential source of spikes: when cleaning up removed machines or pipes, the mod could rebuild its entire tracking list in one update. That could become expensive in larger factories.

In 1.0.26, cleanup now happens in small, limited batches. I also reduced unnecessary weather and quality checks for empty pipes and inactive machines, and fixed a case that could create duplicate tracking entries.

The old 30/60-second full-map rescan was already removed in 1.0.23, so this addresses a separate issue.

If it is still there let me know ASAP and ill have a look

7 days ago

Hello,

I've noticed that roughly every 30 seconds, there's a spike in the "real-steam" maximum value under the F4 debug menu's show-time-usage tab (it shows over 400 on my game). This causes periodic stuttering in the game.

I saw the issue from three months ago about 60-second freezes — I'm wondering if this might be related.

I have over 40 hours in my own save with your mod, and this problem only started recently. I'm not sure if it's caused by a newly added mod or by the expansion of the map.

Hope you can look into it!

Thanks for reporting this, and sorry for the delay!

I found another potential source of spikes: when cleaning up removed machines or pipes, the mod could rebuild its entire tracking list in one update. That could become expensive in larger factories.

In 1.0.26, cleanup now happens in small, limited batches. I also reduced unnecessary weather and quality checks for empty pipes and inactive machines, and fixed a case that could create duplicate tracking entries.

The old 30/60-second full-map rescan was already removed in 1.0.23, so this addresses a separate issue.

If it is still there let me know ASAP and ill have a look

Thank you for fixing the bug! Really enjoying your mod

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