Randotorio deprecated


Factorio but every recipe has its ingredients shuffled and every playthrough is different. This mod is based on the concept of Zelda Link To The Past Randomizer https://alttpr.com/en and contains randomization logic to ensure every seed can be completed. *Compatible with Seablock and Spaceblock* * Obsoleted by https://mods.factorio.com/mod/ZRecipeRandomizer *

Overhaul
4 years ago
0.17 - 0.18
18

Changelog

Version: 0.0.7
Date: 11.4.2019
  Changes:
    - Factorio 0.18.18
    - lib v0.0.13
    - Fixed a bug with assemblers occasionally needing ingredients that are only produced by itself (untested)
Version: 0.0.6
Date: 30.11.2019
  Changes:
    - Tidying
    - Compatability improvements
    - Spaceblock compatability
    - Added setting to enable/disable randomizing spaceblock bootstrap and duplication recipes
    - lib v0.0.9
Version: 0.0.5
Date: 30.11.2019
  Changes:
    - Difficulty settings
    - Seablock Compatability
Version: 0.0.4
Date: 30.11.2019
  Changes:
    - Library updates.
    - Reworked, rebuilt and reorganized the randomization stepper, randomizer logic, and roll tables, now relying far less on transmutation to finish randomizing seeds.
    - These changes should result in seeds that are more reliable in terms of progression and technology/difficulty curves
Version: 0.0.3
Date: 8.11.2019
  Changes:
    - Logic tweaks and improvements
    - Thumbnail
Version: 0.0.2
Date: 8.11.2019
  Changes:
    - HUGE update to randomization logic.
Version: 0.0.1
Date: 1.11.2019
  Changes:
    - lol