Randomtorio


This mod randomizes the recipes with in the game. While at the same time having code that will make use the game stays possible.

Overhaul
11 months ago
1.1
708
Manufacturing

Changelog

Version: 0.1.2
Date: 02-06-2023


  Fixes:
    - fixed a bleed over effect in which more then one power pole got added if multiple other seeds came before it (might break your seed, be warned.)
    - fixed an issue that it could not handle fuel_categories as a power input. As well as items with that.

  Settings:
    - removed settings that no longer did anything
    - added a setting to force some items to be craftiable before the first science pack
    - added a setting so you can log more items and what they cost
    - added a setting that allows you to ignore seeds that take specific items in the crafting of science packs. By default that is wood and fish.
    - You can keep the icon with the result it made origionally

  Changes:
    - Used a sledge hammer and a broom to remove the old way of randomizing and settings related to that.
    - the log file contains an estimation of the cost of each science pack

  Locale:
    - removed text no longer in use.
    - removed outdated info.
Version: 0.1.1
Date: 17-05-2023

  Changes:
    - changed so that the recipe outputs are always viseble.

  Locale:
    - fixed some mod setting locale that was missing
Version: 0.1.0
Date: 17-05-2023

  Major Features:
    - Made a new randomizer that makes finding possibilities way faster.

  Minor Features:
    - detects for power and labs as well.