Would you be against if i remade your mod (use your mod as a dependency) and make a heavy tweak out of it? Not sure how to interpret that Mozilla public license so i am asking.
The idea is to make it tie together with a bunch of mods:
Drog's Regenerative Walls
https://mods.factorio.com/mod/Drox-Regenerative-Walls?from=search
Industrialcraft - Heavy walls
https://mods.factorio.com/mod/ic-reinforced-walls
The carbon fibre wall from Castra:
https://mods.factorio.com/mod/castra?from=search
Nanites from metal and stars:
https://mods.factorio.com/mod/metal-and-stars?from=search
Blue tiberium slurry from Factorio and Conquer:
https://mods.factorio.com/mod/Factorio-Tiberium
Ultra density structure from Shattered Planet:
https://mods.factorio.com/mod/skewer_shattered_planet?from=search
Idea:
The recipe to make the wall will be something like: 1 MK3 regenerative wall, 1 enriched uranium wall, 1 carbon fibre wall, 1 ultra density structure, 10 nanites and 10 blue tiberium slurry, required to be made in a microgravity assembler.
The wall:
Then tweak the wall to get the properties of all, 10% dmg reflectiveness, better regeneration than the mk3 regenerative one, massive hp pool (around 100k) and resistances. (For tier 10 rampant enemies and super duper late game enemies, with increased tweaked values). Would ofc be completely broken without rampant, but the cost and complexity to make it will be pretty insane.
I would probably rename the wall and call it something like "Project Omega titanlock-U9 Composite Nano-Mesh Hyperbarrier" or something like that, rolls off the tongue just about right.
I could make my own mod but your mod is more fitting, and that it is not really a stand-alone wall, but a mish-mash of walls and stuff from alot of mods.