Adds a nuclear isotope industry. Polonium, cobalt, strontium, yttrium and californium cartridges are needed for science, rockets and more. With or without Space Age enabled, but you need to own it.
Mods introducing new content into the game.
Version: 0.7.0
Date: 2026-11-02
Major Features:
- Cerys support. Its repaired Fulgoran reactor burns a high-flux target and makes a californium cartridge in one burn, without the two advanced reactor campaigns.
- Mixed-oxide actinide recovery turns spent mixed-oxide cells into actinide concentrate, uranium and plutonium in a hot cell.
- Researched on Cerys as High-flux irradiation. Nothing in Cerys itself changes.
Version: 0.6.0
Date: 2026-11-02
Major Features:
- Space Age and Quality support. The first rocket, the rocket silo and level 3 modules stay as they are.
- Supercapacitors take insulation, and electromagnetic plant research needs Gamma processing.
- Cryogenic science takes lithium foil, made on Aquilo with yttrium from a shipped strontium parent.
- Promethium science takes samples assayed on a platform with a californium cartridge, plus avionics. Railgun turrets take avionics too.
- Adds the lithium rolling mill and asteroid neutron analyzer, with Space Age only.
Bugfixes:
- Scripted machines stop when frozen, and accept ingredients of any quality.
Version: 0.5.1
Date: 2026-11-02
Changes:
- Blueprints now carry a cartridge machine's setting for when to return its cartridge.
Version: 0.5.0
Date: 2026-11-02
Features:
- First public version for the base game.
- Four production lines: polonium, cobalt, strontium and yttrium, and californium.
- Adds 8 buildings and 5 reusable isotope cartridges. Yellow science, the rocket silo, rocket parts and level 3 modules now need their products.