Radar-Dependent Map View


Stay within Radar range to use the map (remote view) and receive alerts. Optional restrictions for the minimap, player marker, pins and tags, map pings, and alert sounds. GPS not included

Tweaks
2 days ago
2.0 - 2.1
66

i [Done] alerts coming from a area without radar --> dont give alerts

4 days ago

I suggest it could also work the other way: alerts coming from a area without radar should not trigger alerts.

Kinda like this 1.1 mod does.

https://mods.factorio.com/mod/NoCombatAlertsOutsideVisibleRange

3 days ago

Thanks for the interesting idea.

Tracking whether an alert comes from an area covered by radar should be relatively easy. The tricky part is what to do with the vanilla alert system after that - whether it's possible to suppress individual alerts based on their source location without having to reimplement the whole alert system

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