Adds new by-products; slag to ore-processing recipes and tailings to nuclear processing recipes; which can be reprocessed into raw materials. - New slagblock option - all ores produce a configurable amount of slag, from 5% to 95%. - Smelting ore generates slag - Process slag into useful materials - Processing nuclear materials produces tailings which also need to be processed - Further research improves slag processing - Support for BZ ores
Mods introducing new content into the game.
Version: 1.3.35 Date: 22 Jun 2025 Bugfixes: - Fix bug when glass not installed or borosilicate glass not enabled - Fix bug when foundry not enabled
Version: 1.3.34 Date: 22 Jun 2025 Bugfixes: - Fix for when carbon-steel disabled
Version: 1.3.33 Date: 22 Jun 2025 Bugfixes: - Fix for running without sludge
Version: 1.3.32 Date: 22 Jun 2025 Changes: - Reduce slag produced in BZ titanium plate
Version: 1.3.31 Date: 18 Jun 2025 Changes: - Added slag to ore/mineral smelting for QC Glass
Version: 1.3.30 Date: 10 Jun 2025 Features: - Achievements
Version: 1.3.29 Date: 7 Jun 2025 Changes: - Added slag to coal-from-sulphur results - Started process of adding an indicator icon to bottom right showing a recipe produces slag
Version: 1.3.27 Date: 6 Jun 2025 Changes: - Configurable scrapblock amount
Version: 1.3.26 Date: 5 Jun 2025 Changes: - Amended handcraft slag recipe for slagblock
Version: 1.3.25 Date: 4 Jun 2025 Changes: - Option for slagblock - all ores produce only slag
Version: 1.3.24 Date: 3 Jun 2025 Bugfixes: - fixed error for CI is not all BZ mods added
Version: 1.3.23 Date: 3 Jun 2025 Changes: - Sludge moved to its own mod - CI BZ slag processing now uses pellets
Version: 1.3.22 Date: 31 May 2025 Changes: - Added slag to BZtin bronze - Re-added slag to crushed ore smelting
Version: 1.3.21 Date: 28 May 2025 Changes: - Changed how CI recipes are updated
Version: 1.3.20 Date: 27 May 2025 Bugfixes: - Typo, used-sawblade recipe wasn't adding slag (quirkycat_useful_wood) - BZ - slag processing was producing graphite, should be flake-graphite - Fixed issue with moshine mod
Version: 1.3.19 Date: 27 May 2025 Changes: - More BZ compatibility - New slag recipe for BZ - Applied a fix for hot metals mod
Version: 1.3.18 Date: 21 May 2025 Changes: - Requires quirkycat base mod - Added support for Schall Uranium Processing mod - Some settings and items moved to base mod
Version: 1.3.17 Date: 25 Apr 2025 Changes: - Tidy up sortorder of recipes - Reduced amount of tailings produced by Kovarex recipe if uranium changes mod is not installed
Version: 1.3.16 Date: 23 Apr 2025 Changes: - Added tech dependency for advanced salvage - Added support for BZ silica & silicon - Slag processing recipes should now be avaliable to circuit network
Version: 1.3.15 Date: 11 Apr 2025 Changes: - Fixed error in icon size of recycling.png - Increased output size of CI crushers
Version: 1.3.14 Date: 10 Apr 2025 Changes: - Removed holmium and tungsten from lithium scrap processing - Removed uranium from non-Nauvis slag processing Bugfixes: - Fixed missing key Balancing: - Small changes to the amount of slag produced
Version: 1.3.13 Date: 8 Apr 2025 Changes: - Changed recipies for slag processing to only work on the planet originating the ore
Version: 1.3.12 Date: 5 Apr 2025 Balancing: - Slightly reduced anount of slag produced with crushing industry mod - Added slag to BZ lead, tin and titanium crushed recipes - Rebalanced BZ lead, tin and titanium non-crushed recipes
Version: 1.3.11 Date: 3 Apr 2025 Features: - Added tailings and crushing for uranium ore - Added support for Schall Uranium processing Changes: - new slag and recipe icons Balancing: - rebalanced efficient slag recipe - rebalanced crushing recipe for CI mod
Version: 1.3.10 Date: 27 Mar 2025 Bugfixes: - Fixed incorrect crafting times for CI smelting recipes Changes: - Re-designed crushing recipes for Crusing Industry
Version: 1.3.9 Date: 27 Mar 2025 Bugfixes: - Hotfix for crushed coal when disabled in crushing indsutries
Version: 1.2.8 Date: 27 Mar 2025 Features: - Added support for Nuclear Power mod - Added support for Crushing Industries (work in progress) Changes: - Slag/tailings processing now allows productivity modules
Version: 1.2.7 Date: 25 Mar 2025 Features: - Added support for Bluetonium mod Changes: - Nuclear fuel reprocessing now produces tailings instead of slag - Tailings processing will produce uranium ore - Tailings processing can produce plutonium or throium if Bluetonium mod is enabled
Version: 1.2.6 Date: 23 Feb 2025 Minor Features: - (Optional) Fulgora scrap recycling now produces slag
Version: 1.2.5 Date: 22 Feb 2025 Minor Features: - Added option to skip increase in stack sizes of basic resources
Version: 1.2.4 Date: 18 Feb 2025 Changes: - Minerals recipe (in QuirkyCat Wood mod) now produces slag Minor Features: - Added slag to recipes for BZmods for titanium, tin and lead processing
Version: 1.2.3 Date: 16 Feb 2025 Major Features: - Added productivity research for slag processing Minor Features: - Added slag to recipes for holmium, tungsten and lithium processing
Version: 1.2.2 Date: 11 Jan 2025 Balancing: - Sharpen sawblade may produce slag (if QuirkyCat Wood mod enabled)
Version: 1.2.1 Date: 7 Jan 2025 Major Features: - Smelting ore generates slag - Process slag into useful materials - Further research improves slag processing