Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.3.7
Date: 2026-09-13
Changes:
- Factorio 2.1 package of the 0.3.6 release cleanup.
Version: 0.3.6
Date: 2026-09-13
Changes:
- Remove unused legacy cursor navigation and duplicate group lookup code.
- Cache item picker filters per force and refresh them with research changes.
- Update documentation, local validation records, and explicit release package contents.
- Set the mod author to DarknessMincho.
Version: 0.3.5
Date: 2026-09-13
Changes:
- Factorio 2.1 package of the 0.3.4 position editor removal.
Version: 0.3.4
Date: 2026-09-13
Changes:
- Remove click-based slot movement and swapping; native logistics drag-and-drop is not exposed for custom slot GUIs.
- Retain key-binding labels, group ordering, normal item selection, and right-click clearing.
- Preserve all previously saved item positions and group configurations.
Version: 0.3.3
Date: 2026-09-13
Features:
- Factorio 2.1 package of the 0.3.2 editor improvements.
Version: 0.3.2
Date: 2026-09-13
Features:
- Display all four directional controls using Factorio's native key-binding localisation.
- Reorder groups with compact up/down buttons; the first enabled group takes priority.
- Add position editing: click a source and destination to move or swap slots within or between groups.
- Reject cross-group moves that would create duplicate entries, without changing either group.
- Keep order and position edits in the draft until Apply; Cancel restores the saved configuration.
Version: 0.3.1
Date: 2026-09-13
Features:
- Factorio 2.1 package of the 0.3.0 custom swap group editor.
Version: 0.3.0
Date: 2026-09-13
Features:
- Add a native logistics-style editor with ten-column, vertically growing personal groups.
- Configure unlocked building items, group names, enable states, and per-axis wrapping.
- Move horizontally with Shift-wheel and vertically with Control-wheel.
- Provide editable belt, pipe, and electric-pole presets.
- Preserve unapplied edits until Apply or Cancel; confirm discarding on close.
Changes:
- Require unlocked recipes in character mode as well as remote mode.
- Preserve missing and locked slots without shifting other items.
Bugfixes:
- Roll back only the quantity actually inserted when returning a cursor stack fails.
Version: 0.2.9
Date: 2026-09-04
Features:
- Factorio 2.1 package of the 0.2.8 pipe and electric-pole swapping feature.
Bugfixes:
- Skip unavailable belt kinds during Shift-wheel cycling so partial belt groups still wrap.
Version: 0.2.8
Date: 2026-09-04
Bugfixes:
- Skip unavailable belt kinds during Shift-wheel cycling so partial belt groups still wrap.
Features:
- Support Shift-wheel and Control-wheel swaps in TAB/map view without requiring inventory items.
- Keep the pre-swap quality in TAB/map and remote view while limiting items to force-unlocked recipes.
- Read and replace the remote-view cursor ghost so wheel swaps work without a physical cursor stack.
- Enable all four custom inputs while spectating so remote/map controllers receive the wheel events.
- Preserve legendary remote cursor quality without rejecting all swap candidates through a redundant quality-unlock check.
- Cycle between normal and underground pipes with Shift + mouse wheel.
- Step through electric poles in ascending or descending order with Shift + mouse wheel, without wrapping at either end.
- Skip unavailable intermediate electric poles when moving in either direction.
- Keep belt, pipe, and electric-pole swaps isolated to their own groups.
- Use the highest available target quality when swapping from character inventory.
Changes:
- Preserve vanilla wheel actions when no swap occurs, including blueprint-book cycling and normal zoom.
- Temporarily lock the current zoom during a successful swap instead of restoring the camera after it moves.
Version: 0.2.7
Date: 2026-09-04
Bugfixes:
- Factorio 2.1 package of the 0.2.6 partial-stack and tier-skip fixes.
Version: 0.2.6
Date: 2026-09-04
Bugfixes:
- Allow belt swaps whenever at least one matching target item is available.
- Use the target's actual available quantity when setting the cursor stack.
- Skip unavailable intermediate tiers when cycling in either Control-wheel direction.
Version: 0.2.5
Date: 2026-09-04
Bugfixes:
- Factorio 2.1 package of the 0.2.4 full-stack swap fix.
Version: 0.2.4
Date: 2026-09-04
Bugfixes:
- Allow a full transport-belt stack to switch to an underground belt or splitter.
- Return the original belt stack to inventory when the target item's stack limit is smaller.
Version: 0.2.3
Date: 2026-09-04
Bugfixes:
- Factorio 2.1 package of the 0.2.2 belt-tier and mouse-wheel fixes.
Version: 0.2.2
Date: 2026-09-04
Bugfixes:
- Classify belt tiers using the runtime `belt_speed` property.
- Fix Shift type swaps for yellow belts and prevent cross-tier fallbacks.
- Fix Control tier swaps, including Space Age and compatible mod-added tiers.
- Consume the Shift/Control mouse-wheel bindings to prevent simultaneous zooming.
Version: 0.2.1
Date: 2026-09-04
Changes:
- Adds a separately packaged Factorio 2.1-compatible release.
Version: 0.2.0
Date: 2026-09-04
Features:
- Swap the held belt type with Shift + mouse wheel.
- Swap the held belt tier with Control + mouse wheel.
- Supports unlocked belt items in remote view and inventory-only swapping while controlling a character.
Version: 0.1.0
Date: 2026-09-04
Features:
- Initial Factorio 2.0 mod foundation.
- Adds a configurable Quick Swap mode toggle (default: Control + B).