Steps to reproduce :
- Import a blueprint book.
- Open the book
- Activate one blueprint (the book icon change into that active bp)
- Delete the active blueprint inside (the blueprint book icon become blank)
- Hover mouse over that book
Log :
27158.418 Error MainLoop.cpp:1199: Exception at tick 73006471: The mod Quickbar blueprint caused a non-recoverable error.
Please report this error to the mod author.
Error while running event quick-bar-blueprint::on_player_cursor_stack_changed (ID 29)
Item is not blueprint.
stack traceback:
quick-bar-blueprint/control.lua:93: in function 'has_empty_bp'
quick-bar-blueprint/control.lua:122: in function <quick-bar-blueprint/control.lua:114>
stack traceback:
[C]: in function 'is_blueprint_setup'
quick-bar-blueprint/control.lua:93: in function 'has_empty_bp'
quick-bar-blueprint/control.lua:122: in function <quick-bar-blueprint/control.lua:114