Turrets gain quality by killing
Small changes concerning balance, gameplay, or graphics.
New ways to deal with enemies, be it attack or defense.
Turrets shouldn't be capable of levelling up past the maximum quality level available - e..g Rare for initial unlock, Epic Gleba, Legendary Aquilo, and then any infinite sciences
Agree - this would be a nice option in the settings.
I've just uploaded an reworked version of this: https://mods.factorio.com/mod/quality-turrets-reworked
Check it out ;-)
AMAZE, downloading now! Thank you!
I hope it is like you want it. If not, just create a thread and I will check it out =)