Quality Turrets


Turrets gain quality by killing

Tweaks
6 months ago
2.0
1.70K
Combat

Changelog

0.4.0
Fixed on Turrets Death issue when they die and promote in the same tic.
Turns out you do find bugs when theres lots of bugs.

0.3.0
Added raise on built flag.
Returned kill count to reset on upgrade. Logic is that checking for quality levels would occur per kill and would increase the loop time.

0.2.0
Made kill number user pickable.
Added support for modded turrets.

0.1.0
Initial release
Limited turret support, hard coded kill count