Makes Quality work like Productivity. Once the respective progress bar reaches 100%, the next craft will be of higher quality.
Small changes concerning balance, gameplay, or graphics.
Version: 1.1.0
Date: July 25th 2026
Bugfixes:
- Fixed Promotion Progress being lost when replacing a building with an upgrade (e.g. Tier 2 Assembler with Tier 3).
- Fixed Promotion Progress applying only once when both main and productivity crafts happen on the same tick.
Compatibility:
- Moved the creation of `item-request-proxy#created_effect` from data-updates.lua to data-final-fixes.lua in case a different mod overwrites ours without restoring it with `nested-result`