Quick Item Menu


An updated/refactored version of Quick Start Menu (Revived) with a bunch of new features and improvements for Factorio 2.0. Use a custom shortcut, the quick launch icon or /qimenu to add any item or stacks of items to your inventory with optional quality support and more.

Utilities
a month ago
2.0
1.25K
Cheats

i Add quality support

a month ago

Hi, can you also add ability to choose quality? Like a dropdown menu for epic or legendary radar or other items.

a month ago
(updated a month ago)

Hi, can you also add ability to choose quality? Like a dropdown menu for epic or legendary radar or other items.

Wish granted. Good idea, I didn't think of quality when working on it. I have added a bit of a ghetto implementation of your request, you will be able to change the quality through the mod settings. The settings are set per save, unless you set it from the main menu. Rerunning the command within the game will then give you the ability to have any of the items you select in that quality. You can then set it back to normal later if you want.

If you have it set to remember the last selection (Default set to true) it will then also change this default list to the quality set in the settings.

It's a fairly quick implementation, so please let me know if it works for you.

a month ago

Thank you so much for the update!
This implementation works great for me!
However, for ease of use, maybe ability to choose quality in the menu itself will be better? Like a button right next to "check all" checkbox.

Thank you!

a month ago
(updated a month ago)

I've found a bug when typing a bracket "[" will cause menu to throw an exception.

The mod Quick Item Menu (0.2.2) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event qiMenu::on_gui_text_changed (ID 2)
qiMenu/prototypes/functions.lua:165: malformed pattern (missing ']')
stack traceback:
[C]: in function 'find'
qiMenu/prototypes/functions.lua:165: in function 'find'
qiMenu/prototypes/gui.lua:413: in function 'updateSearchFrame'
qiMenu/control.lua:32: in function <qiMenu/control.lua:22>

a month ago

Wait what? I thought I fixed that... seems like I made a mistake when adding quality. I'll fix it asap

a month ago

Thank you so much for the update!
This implementation works great for me!
However, for ease of use, maybe ability to choose quality in the menu itself will be better? Like a button right next to "check all" checkbox.

Thank you!

Maybe... I haven't thought about a neat way to do this yet, I'll think about it

a month ago

I've found a bug when typing a bracket "[" will cause menu to throw an exception.

The mod Quick Item Menu (0.2.2) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event qiMenu::on_gui_text_changed (ID 2)
qiMenu/prototypes/functions.lua:165: malformed pattern (missing ']')
stack traceback:
[C]: in function 'find'
qiMenu/prototypes/functions.lua:165: in function 'find'
qiMenu/prototypes/gui.lua:413: in function 'updateSearchFrame'
qiMenu/control.lua:32: in function <qiMenu/control.lua:22>

I fixed this issue now, it should no longer crash. Please let me know if it works for you too.

a month ago

Typing bracket doesn't have any issues anymore, thank you!

a month ago

No problem, glad it's fixed! If you run into any other issues or have more ideas for the mod don't hesitate to let me know.

a month ago

Thank you so much for the update!
This implementation works great for me!
However, for ease of use, maybe ability to choose quality in the menu itself will be better? Like a button right next to "check all" checkbox.

Thank you!

I've further enhanced the way you can work with Quality, now you can right click on an item in the menu, and cycle through, it'll update what you selected so far. Right now, you can only set the quality of the whole menu's selection at once, though, you can't set individual item qualities. Maybe in the future, but that requires a bit of a rewrite on how items are added (so without checkboxes). I think a dropdown or button wouldn't work as neatly. Please try it out and let me know if that works better for you.

You can still set the quality in the settings, this will then be the default, and then you can override it whenever you want later on.

a month ago

Thank you so much for keep improving the mod!
Newer version with cycling qualities are way easier to use than manually going to settings and changing the quality there!

Also is it possible to move the Item Menu windows to somewhere else other than top left? Or am I missing something here?
Seems that I can't drag the Menu windows.

a month ago

Right now the menu is docked to the left, like it was with the original. I'll investigate how hard it is to make the window movable though, it should be possible. Maybe I'll make it a toggle. But I can't promise anything since I don't know how difficult it'll be yet

a month ago
(updated a month ago)

Okay, I've added support for repositioning and undocking the whole window. You can turn it on in the settings. After that, relaunch the menu and click and drag the title to reposition it on your screen. The position is remembered in the same session. Thanks for the new feature request! Let me know if you run into any issues.

Right now, only the main window can be dragged. All other windows are a part of it, and so you can only reposition it as a whole.

a month ago

Wow, that was a really quick feature implementation! Thank you so much!

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