Quick Item Menu


An updated/refactored version of Quick Start Menu (Revived) with a bunch of new features and improvements for Factorio 2.0. Use a custom shortcut, the quick launch icon or /qimenu to add any item or stacks of items to your inventory with optional quality support and more.

Utilities
a month ago
2.0
1.25K
Cheats

Changelog

Version: 0.2.8
Date: 2024-11-02
  Features:
    - Added new "Undock Menu" setting in mod options to allow dragging the menu around the screen.
    - Added ability to drag the menu by clicking and holding the "Quick Item Menu" title.
    - Added position memory to remember where the menu was placed during game sessions (though it resets on reload).
    - Added better state handling when mod settings change while in-game.
    - Added proper cleanup of GUI elements when closing or switching menu states.
    - Added support for both docked and undocked menu states with proper transitions.
  Changes:
    - Improved the menu's initialization and cleanup process.
    - Updated all supported language translations.
    - Adjusted UI element spacing and alignment for better visual consistency.
    - Made global state initialization more robust.
    - Refined how the menu handles saved positions and state.
    - Made title text click-through for better dragging experience.
    - Centered the menu title with proper padding.
    - Improved initialization of GUI elements for better compatibility.
    - Reworked how the menu handles screen vs left-side GUI placement.
    - Enhanced cleanup of GUI elements when switching between docked/undocked states.
  Bugfixes:
    - Fixed crash when opening menu in games using non-English languages.
    - Fixed crash when initializing menu in new games.
    - Fixed missing translations in several supported languages.
    - Fixed icon size mismatch in top-left button layout.
    - Fixed issues with menu position handling in different game states.
    - Fixed GUI element cleanup issues when switching menu states.
    - Fixed global state initialization errors in various game scenarios.
    - Fixed menu position retention issues between game loads.
    - Fixed GUI icon being misplaced (too large).
Version: 0.2.7
Date: 30. 10. 2024
  Changes:
    - Default quality setting now takes effect immediately when opening menu
  Bugfixes:
    - Fixed quality indicators sometimes not showing up properly
    - Fixed default quality setting not applying until manually cycled
    - Fixed quality indicators not updating consistently across all panels
Version: 0.2.6
Date: 30. 10. 2024
  Features:
    - Added right-click functionality on items to cycle through quality levels globally
    - A mod setting to configure default quality level
    - Added automatic quality name updates in item lists to show currently selected quality
    - Added visual quality indicators in chosen loadout panel
  Changes:
    - Modified quality level selection to apply globally to all selected items
    - Improved quality mod detection and validation
    - Enhanced quality indicator positioning and visibility in the chosen loadout panel
    - Updated quality cycling to ensure smooth transitions between levels
    - Changed quality settings entry to now set the default quality you can then override with right-click
  Bugfixes:
    - Fixed initialization sequence causing crashes with saved games
    - Fixed global data persistence between save/load cycles
    - Fixed quality indicators remaining after quality cycling
    - Fixed quality text not updating properly in item descriptions
    - Fixed quality system attempting to run when the expansion is not present
Version: 0.2.5
Date: 30. 10. 2024
  Bugfixes:
    - Fixed crash during game initialization when accessing player settings before players exist
    - Improved mod initialization sequence to handle new game creation more reliably
    - Made recipe validation more robust by checking all forces instead of just player forces
Version: 0.2.4
Date: 29. 10. 2024
  Features:
    - Added mod GUI button in top-left corner of the screen, toggleable through settings. Localized in English Only for now and off by default.
    - Added mod GUI button in the shortcut bar. Localized in English Only for now.
    - Added keyboard shortcut, by default CONTROL + SHIFT + Q to toggle the menu, but you can change this in the controller settings.
  Changes:
    - Improved mod initialization and cleanup handling for multiplayer games
    - Implemented menu toggling when the menu is invoked through the shortcut bar, top left or the keyboard shortcut
    - Refactored sprite creation code with helper functions
    - Added consistent priority and scaling for menu icons
    - Removed text captions from search and close buttons
    - Updated button styles to use icon-only mode where appropriate
  Bugfixes:
    - Fixed potential crash when handling invalid GUI elements
    - Improved cleanup of GUI elements when players leave multiplayer games
    - Fixed edge cases in settings handling during mod initialization
    - Fixed button text sometimes showing up behind icons
Version: 0.2.3
Date: 29. 10. 2024
  Features:
    - Added full translations for 15 languages:
      German (de), French (fr), Spanish (es-ES), Brazilian Portuguese (pt-BR),
      Russian (ru), Simplified Chinese (zh-CN), Traditional Chinese (zh-TW),
      Japanese (ja), Polish (pl), Dutch (nl), Finnish (fi), Hungarian (hu),
      Czech (cs), Catalan (ca), Estonian (et)
  Bugfixes:
    - Fixed search box crashing when typing brackets or other special characters
    - Fixed crash that occurred when using non-English game languages
Version: 0.2.2
Date: 29. 10. 2024
  Features:
    - Added support for Quality so you can give yourself all the legendary pistols and fish
  Changes:
    - Quality level (if enabled) now shows before item names in the menu
    - Quality will hide itself when the mod for it is off
Version: 0.2.1
Date: 28. 10. 2024
  Bugfixes:
    - Fixed compatibility crash with Project Cybersyn during game initialization because they were still initializing stuff
Version: 0.2.0
Date: 27. 10. 2024
  Features:
    - Renamed to Quick Item Menu
    - Updated for Factorio 2.0 and Space Age 🚀
    - Added settings for hiding unresearched items, item/stack selection, auto-closing, and more
    - New categories for Circuit Network items, Tiles, and Modules
    - Refactored lots of code for improved performance
  Changes:
    - New blue color scheme and updated locale text
    - Added "stacks" or "items" behind item names depending on the selected mode
    - Tweaked item sorting; e.g., Repair Packs now under Ammo & Defense
  Bugfixes:
    - Fixed search box crash when using special characters (e.g., brackets)
    - Menu no longer closes when applying with no items selected