Add plants and biotechnical processes to allow you to play pyanodons mods without exploiting virtual animals.
Mods introducing new content into the game.
Version: 0.0.22 Date: 2020.11.04 Changes: - Buffed rocket fuel from pseudodaemonas yields. Bugfixes: - Fixed a crash caused by composting silos consuming more items than they contain. - Fixed some broken recipe icons.
Version: 0.0.21 Date: 2020.04.20 Changes: - Plant Breeding, Cultivation Expertise and Biotechnology now affect the new machines of pyal - I know that Cultivation Expertise and the speed-part of Biotechnology don't work as intended together with pyal's plants-as-modules system. But I can't fix this without quickly running into limitations of the factorio engine. Bugfixes: - Fixed a loading error caused by an outdated alteration to pyanodons prototypes which don't even exist anymore
Version: 0.0.20 Date: 2020.01.28 Changes: - Update for factorio 0.18
Version: 0.0.19 Date: 2019.11.29 Bugfixes: - Fixed a loading error together with Circuitissimo (or any other mod from PyroFire)
Version: 0.0.18 Date: 2019.11.14 Changes: - Composting speed is influenced by Biotechnology - Humus produced and items consumed by Composting Silos now appear in the production statistic Bugfixes: - Fixed a crash when adding pyv to an existing map
Version: 0.0.17 Date: 2019.11.11 Bugfixes: - Fixed broken hidden modules and a crash together with factory planner
Version: 0.0.16 Date: 2019.11.11 Features: - Plant residue to marsh gas fermentation recipes Changes: - Some plants can now be 'trashed' to plant residues - Reduced lag due to beacon actualisation after research completion - Enrichment culture recipe for activated sludge now yields a reasonable amount of output - Greatly increased the speed of composters and nerfed the speed of composting silos Bugfixes: - Fixed that pyht's mk-update broke the beacon effects on Moondrop Greenhouses
Version: 0.0.15 Date: 2019.11.07 Changes: - Gave handcrafting recipes a description to avoid confusion in test subj... players Bugfixes: - Fixed missing locales in Biotechnology research - Added catalyst_amounts to pure culture recipes to avoid that Biotechnology kind of breaks them - Fixed that the marsh gas to sulphur recipe wasn't working because the desulfurisation units don't have enough fluid boxes
Version: 0.0.14 Date: 2019.11.03 Features: - Added Biotechnology research - Added recipes with humus for Ralesia, Logs and Fawogae Changes: - Phytoplankton Farms and Moondrop Greenhouses now benefit from Plant Breeding and Cultivation Expertise - The boni from Plant Breeding and Cultivation Expertise research levels now stack multiplicatively - The effect of Plant Breeding was increased to 7% per level - The Composting speed of Composting Silo is now increased if there is humus inside the silo (up to 5 times at 4000 Humus)
Version: 0.0.13 Date: 2019.11.01 Bugfixes: - Fixed a loading error when pyht or pyph isn't enabled - Changed some implementation details that could be causing desyncs
Version: 0.0.12 Date: 2019.10.31 Features: - Added a composter entity that is code-wise a furnace to provide a desync-save alternative to composting silos to multiplayer games Changes: - Gave Plant Breeding and Cultivation Expertise an effect description that is similar to the ones in the base game - Corrected the icon for Soy Bean Pressing
Version: 0.0.11 Date: 2019.10.28 Changes: - Gave Plant Breeding and Cultivation Expertise an effect description Bugfixes: - Fixed a crash that happens when a hidden beacon gets lost
Version: 0.0.10 Date: 2019.10.25 Changes: - Gave the invisible beacons an icon to avoid breaking other mods - Atztazzae mushroom growing recipes declare the mycel as catalyst - This allowes to apply the effect of Plant Breeding to them
Version: 0.0.9 Date: 2019.09.04 Features: - Added cadaver-arum - Added ammonium-sulfate Bugfixes: - Fixed a loading error when pyrawores isn't enabled
Version: 0.0.8 Date: 2019.08.12 Bugfixes: - Fixed a crash when the loop in the on_tick-function stopped at an entity that got removed before the next call to the on_tick-function
Version: 0.0.7 Date: 2019.08.06 Bugfixes: - Fixed remaining invisible beacons
Version: 0.0.6 Date: 2019.08.02 Bugfixes: - Fixed a crash when the player dies after a blood donation - Added a missing locale
Version: 0.0.5 Date: 2019.08.01 Bugfixes: - Fixed a crash where the number of entity checks was nil
Version: 0.0.4 Date: 2019.08.01 Features: - Added blood donations and pseudodaemonas - Added proxae and citric acid - Added sugar plants tech, sugar cane, sugar beet and sugar purification - Added protein plants tech, soy, glycine and serine extraction - Added composting silo and humus - Added morgenröte bacteria and more fertilizer recipes - Added pemtenn and ethanol fermentation - Added e-coli and serine fermentation Changes: - Rewrite of the growing recipe generator. Now with Humus and Lamps. - Fiicorum and zirella are now also available when pyht isn't enabled Factory-breaking Changes: - Tailings and Ash are no longer used in generated growing recipes, but as ingredients for fertilizer. - Canola pressing now returns canola meal instead of plant residues
Version: 0.0.3 Date: 2019.07.10 Features: - Added Plant Breeding research - Added Cultivation Expertise research
Version: 0.0.2 Date: 2019.07.08 Features: - More uses for plant-residues - Added atztazzae chain - Added water purification - Added sewage-sludge - Added optional hardcore vegan/vegetarian mode - Added plant oil saponification Changes: - Renamed biomass to plant residues
Version: 0.0.1 Date: 2019.06.17 Features: - Added tiriscefing willows and bone meal chain - Added solfaen and agarose-gel chain - Added fiicorum, zirella and urea chain - Added canola, cocoa, coconut and oil palms - Added oil plants to lard chain - Added biomass Factory-breaking Changes: - Added more pipe-connections to the bio reactor