My three caravan mods in one: tiny hitboxes so caravans stop getting stuck and spinning, caravan speed you change live in the game, idle caravans that stand still with a warning icon instead of pacing around, and old caravans that get the turd speed automatically once you pick the caravan turd.
Small changes concerning balance, gameplay, or graphics.
Version: 1.3.2
Date: 2026-11-05
Features:
- Turd speed for older caravans, automatic. Once you pick the caravan turd in the Creature chamber upgrade, every caravan you placed before it walks at the turd speed too, and so do old caravans you place later. No need to pick each one up and convert it. It changes the base speed, your multiplier stays what you typed.
- The bottom of the Better Caravan settings window says whether all caravans are adjusted for turd speed or the turd is not researched yet.
Changes:
- Caravan Swarm can now ask the real speed of your caravans (multiplier and turd speed), so its trip estimates match.
- The mod description mentions that old caravans get the turd speed automatically.
Version: 1.2.8
Date: 2026-11-02
Changes:
- Caravan Swarm is now an optional dependency and is mentioned in the mod description, so it is suggested next to this one. Nothing changes if you do not use it.
Gui:
- The shortcut bar button now has the Better Caravans icon.
Version: 1.2.5
Date: 2026-11-02
Major Features:
- My three caravan mods in one: Py Caravan Hitbox Fix, Idle Caravans and Caravan Speed Multiplier. Made for Factorio 2.1.
- Small hitboxes: every caravan, flyavan, fluidavan and nukavan (turd versions too) gets a tiny hitbox and turns instantly, so they stop getting stuck on buildings and spinning around.
- Better Caravan settings: a button in the shortcut bar opens a window where you set the speed of ground caravans, flyavans and nukavans live in the game and press Apply to give it to every caravan.
- Idle caravans stand still instead of pacing in circles, with a yellow warning icon so you can find them. The icon can show only in alt mode, and idle caravans can show up in the alerts panel (unless Py already alerts about them, like out of food). Caravans in Caravan Swarm are left alone.
- The window shows how many caravans you have and how many are idle. Caravans that are only loading or unloading no longer count as idle.
Changes:
- Speed is no longer a startup setting, so no restart is needed. It starts at 1x, so nothing speeds up unless you ask for it.
- The idle options are in the same window and change right away. The hitbox is in Startup settings and needs a restart, the window shows whether it is on.
- The idle check is spread over time, so big bases don't get a small stutter every half second.