P.U.M.P.

by Xcone

P.U.M.P. (Prevent Unwanted Manual Pump-placement) adds a selection-tool with which you can select oil wells, and then plans the layout of pumpjacks and pipes for you.

Utilities
24 days ago
0.18 - 2.0
54.5K
Mining Fluids Blueprints

b Does not take into account different forces

10 months ago

So I've been playing OARC with this mod. I've created my own faction but the ghosts are created with the default force 'player' so I have to fill the ghosts in manually.

10 months ago
(updated 10 months ago)

Thanks for the report!

Hmm, I can see some harcoded reference to "player" in the code, still. They are used when testing if the "player" _can_build on the selected tiles; in order make a proper construction plan. There's also the deconstruction phase where it removes rocks/trees using the "player" force.

But the ghosts should actually already be placed using the player-index passed to the event.

Are you certain the ghosts are of another force? Or might it be the contruction site is littered with trees/rocks and other stuff that needs to be removed before building.

10 months ago

Nevermind, I see I made that change, but for some reason I didn't release it. I guess I had hoped to make more changes before doing another release. I'll post an update shortly.

10 months ago

Uploaded version 1.3.4 where I removed all the usages of the hardcoded "player" force. Can you give it a go and see if it works for you?

10 months ago

It's working!

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