Promethium is Quality


Give promethium asteroid chunks another purpose. Turn them into a catalyst for refining an item's quality at no loss.

Content
22 days ago
2.0
658
Factorio: Space Age Icon Space Age Mod
Manufacturing

Changelog

Version: 0.8.18
Date: 2025-02-22
  Bugfixes:
    - Fixed startup setting "Refining time maximum (min)" not being properly applied
Version: 0.8.17
Date: 2025-02-22
  Features:
    - Refinery can now be circuit connected. Requires Factorio 2.0.35
  Minor Features:
    - Added startup setting "Refining time maximum (min)", disabled by default (https://mods.factorio.com/mod/promethium-quality/discussion/679b093fa8a1d84739770001)
    - Added startup setting "Allow quality effect on Refinery", disabled by default (https://mods.factorio.com/mod/promethium-quality/discussion/67ac5822766e0fe88de264d5)
Version: 0.8.16
Date: 2025-02-07
  Features:
    - The mod now takes into account spoil results of items (https://mods.factorio.com/mod/promethium-quality/discussion/679b093fa8a1d84739770001)
  Balancing:
    - Maraxsis sand now has sane refine time (https://mods.factorio.com/mod/promethium-quality/discussion/679b093fa8a1d84739770001)
  Changes:
    - Automated insertion limit for refining recipes that take 3+ minutes, is now forced to be 1 (https://mods.factorio.com/mod/promethium-quality/discussion/679e747299654add68a35c7d)
Version: 0.8.15
Date: 2025-01-19
  Features:
    - Added startup settings that modify refining time, for those who want it easier or harder
Version: 0.8.14
Date: 2025-01-16
  Bugfixes:
    - Fixed crash when incorporating modded smelting recipe
Version: 0.8.13
Date: 2025-01-11
  Features:
    - Added startup setting to change promethium chunk spoil time. May also be turned off by setting to zero
Version: 0.8.12
Date: 2025-01-05
  Locale:
    - Fixed Refinery's tooltips on item input not showing
Version: 0.8.11
Date: 2025-01-05
  Bugfixes:
    - Fixed flaw in refining time calculation logic that could make items referenced by looping recipes not refinable. This fixes Maraxsis compatibility for carbon fiber (https://mods.factorio.com/mod/promethium-quality/discussion/6778a764a4b563f1270adeb7)
Version: 0.8.10
Date: 2025-01-04
  Minor Features:
    - Added startup setting "Debug refining graph" allowing you to, albeit very verbosely, check why a specific item is not refinable
Version: 0.8.9
Date: 2025-01-04
  Bugfixes:
    - Even though mod load should ensure this doesn't happen, signal the Quality mod that refining recipes should not be used for recycling recipes. This might fix https://mods.factorio.com/mod/promethium-quality/discussion/677839138b4762a1103ca529
Version: 0.8.8
Date: 2024-12-31
  Bugfixes:
    - Fixed crash attempting to autoset refining time from "thin air" recipes when there are no results defined
Version: 0.8.7
Date: 2024-12-30
  Info:
    - Specified features required in info.json to show Space Age DLC requirement
Version: 0.8.6
Date: 2024-12-30
  Features:
    - The mod now generates refining recipes for items that are derived only from fluids
  Balancing:
    - Refining time calculation now prefers walking through production chain that has the least amount of fluids. This fixes base alternate recipes involving molten iron/copper being picked
  Bugfixes:
    - Fixed possible crashes where recipes with energy_required as nil get wrongly picked up
    - Fixed plastic bar and ice having absurdly low refining time
    - Fixed solid fuel, scrap and uranium ore being able to be refined
    - Fixed refining time for base items getting set more than once
Version: 0.8.5
Date: 2024-12-29
  Bugfixes:
    - Fixed plates coming from smelting recipes improperly having double the refining time they're supposed to
    - Fixed Lithium reverting back to autogenerated refining time
Version: 0.8.4
Date: 2024-12-29
  Features:
    - The mod now automatically recognizes recipes from entities that spawn items out of "thin air"
    - All modded science packs now have a default refining time of 5 seconds
    - Modded smelting recipes now contribute to overall end product refining time
    - Other mods can now opt-out or set their own complexity for an item
  Changes:
    - Mod should no longer crash on startup when it sees an incompatible circular dependency
  Balancing:
    - Probabilities are now considered when calculating refining time
    - Wood can now be refined
    - Refining time for ammo has changed, since it's now automatically generated
    - The mod will now also artificially inflate any new modded ammo items
    - Pentapod egg, Biter egg and Raw fish now have the same 75s refining time
    - Asteroid chunks now all have the same refining time
Version: 0.8.3
Date: 2024-12-29
  Features:
    - The mod now automatically recognizes minable plants, units and asteroid chunks added from other mods
Version: 0.8.2
Date: 2024-12-28
  Features:
    - The mod now automatically recognizes resources added from other mods
  Debug:
    - Identifying circular dependencies for refining recipes of modded items should now be clearer when the game crashes (https://mods.factorio.com/mod/promethium-quality/discussion/67704c79f934f2a791830eaa)
Version: 0.8.1
Date: 2024-12-28
  Bugfixes:
    - Properly copy required science ingredients for Refinery technology, fixing compatibility with atan-nuclear-science (https://mods.factorio.com/mod/promethium-quality/discussion/676fbcd31673236545d810d1)
Version: 0.8.0
Date: 2024-12-28
  Features:
    - Initial version