Progressive tech multiplier

by Mernom

An alternative to the tech cost multiplier: instead of a flat increase to all technology costs, it progressivly applies a higher and higher multiplier the deeper in the tech tree the tech is.

Tweaks
9 months ago
1.1 - 2.0
679

b failure to load with recursion when starting game

2 months ago

Failed to load mods: progressive-tech-multiplier/tech-tree.lua:129: stack overflow
stack traceback:
progressive-tech-multiplier/tech-tree.lua:129: in function 'evaluate_tech_recursive'
progressive-tech-multiplier/tech-tree.lua:130: in function 'evaluate_tech_recursive'
progressive-tech-multiplier/tech-tree.lua:130: in function 'evaluate_tech_recursive'

this repeats for like 30 lines and then ends like this

    __progressive-tech-multiplier__/tech-tree.lua:130: in function 'evaluate_tech_recursive'
__progressive-tech-multiplier__/tech-tree.lua:130: in function 'evaluate_tech_recursive'
__progressive-tech-multiplier__/tech-tree.lua:148: in main chunk
[C]: in function 'require'
__progressive-tech-multiplier__/data-final-fixes.lua:1: in main chunk
2 months ago

Having a modlist/log file would help

a month ago

Im having the same issue. mine is stalling on the mod loading and im having to close it manually.

Mod List:
Base Mod
Elevated Rails
Quality
Space Age
Adjustable Quality
Any Planet Start
Biolabs in space
Cleaned Concrete
Craft Deco
DataCpt Utils
Distance Customizer
Factorio Library
Factory Planner
Far Reach
Filter Helper
Productivity Config
Promethium Crafting Rework
Simpler Platform Drag
Task List
Visible planets in space

30 days ago

Try without my mod?
Pretty sure this crash only happens if the tech tree is already broken

New response