This enables dynamic naming of train stops, using the one or both circuit signals.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Trains are great, but what if they could do even more?
Entities which interact with the circuit network.
It would be nice, if the incoming signal for the station name could be sorted by their value. I use multiple signals for the train stations and I'd like to have control over their order