Recipes gain productivity bonuses the more you produce them, scaling exponentially. Additive: stacks with vanilla research and other productivity mods instead of overwriting them.
Tweaks
Mod category: Tweaks
Small changes concerning balance, gameplay, or graphics.
I'd love to be able to disable this mod to work on basic resources like plates or steel. For example I'm running a PvE world with heavy biters and Rampant. I would love the flavor of "specializing" over time in militant productions like walls and turrets, but feel too cheaty to utilize the mod for plates or steel. If this isn't something too difficult for you to implement, I'd love to see this in my playthrough :)