Player Auto Build 2 - (Ghosts, Blueprints, Deconstruction)

by MaZy

Automatically builds or removes blueprint / deconstruction / ghosts near the player. It has the same behaviour like you would do yourself mining or removing things. Also supports deconstruction which will mine mineable things to your inventory. Deconsturctions works on everything which is markable.

Utilities
2 months ago
1.1 - 2.0
5.51K

b Crash on 2.0.20

1 year, 1 month ago

Failed to load modes: File _ base _ /graphics/icons/shortcut-toolbar/mip/toggle-personal-roboport-x32.png not found

1 year, 1 month ago

+

1 year, 1 month ago

I tried rolling back the update from today...and it still won't load

1 year, 1 month ago
(updated 1 year, 1 month ago)

I just dug through the graphics folder, looks like the icons are now x24 and x56, not x32, so that's now an invalid file to look for. The simplest fix for now until it updates officially is to open the mod file, go into data.lua, and change the top icon line from

icons = {
{
icon = "base/graphics/icons/shortcut-toolbar/mip/toggle-personal-roboport-x32.png",
icon_size = 32,
scale = 0.5,
flags = {"gui-icon"}
}
},

to

icons = {
{
icon = "base/graphics/icons/shortcut-toolbar/mip/toggle-personal-roboport-x56.png",
icon_size = 56,
scale = 0.5,
flags = {"gui-icon"}
}
},

All that needs changing is toggle-personal-roboport-x32.png --> toggle-personal-roboport-x56.png and icon_size = 32, --> icon_size = 56,

1 year, 1 month ago
(updated 1 year, 1 month ago)

Note: 'base' is bolded because there should be two underscores before and after it, and this site formats that. Make sure you leave the underscores present in the data.lua file

1 year, 1 month ago

I just dug through the graphics folder, looks like the icons are now x24 and x56, not x32, so that's now an invalid file to look for. The simplest fix for now until it updates officially is to open the mod file, go into data.lua, and change the top icon line from

icons = {
{
icon = "base/graphics/icons/shortcut-toolbar/mip/toggle-personal-roboport-x32.png",
icon_size = 32,
scale = 0.5,
flags = {"gui-icon"}
}
},

to

icons = {
{
icon = "base/graphics/icons/shortcut-toolbar/mip/toggle-personal-roboport-x56.png",
icon_size = 56,
scale = 0.5,
flags = {"gui-icon"}
}
},

All that needs changing is toggle-personal-roboport-x32.png --> toggle-personal-roboport-x56.png and icon_size = 32, --> icon_size = 56,

Works well - Thanks so much you're a king/Queen!

1 year, 1 month ago

Hallo, ich finde die mod datei nicht. Wo kann ich die finden um es zu ändern?

1 year, 1 month ago

I just dug through the graphics folder, looks like the icons are now x24 and x56, not x32, so that's now an invalid file to look for. The simplest fix for now until it updates officially is to open the mod file, go into data.lua, and change the top icon line from

icons = {
{
icon = "base/graphics/icons/shortcut-toolbar/mip/toggle-personal-roboport-x32.png",
icon_size = 32,
scale = 0.5,
flags = {"gui-icon"}
}
},

to

icons = {
{
icon = "base/graphics/icons/shortcut-toolbar/mip/toggle-personal-roboport-x56.png",
icon_size = 56,
scale = 0.5,
flags = {"gui-icon"}
}
},

All that needs changing is toggle-personal-roboport-x32.png --> toggle-personal-roboport-x56.png and icon_size = 32, --> icon_size = 56,

i do it, but now ->

Unknown event name: toggle-player-auto-build
stack traceback:
[C]: in function 'on_event'
player-auto-build-2/control.lua:318: in main chunk

1 year, 1 month ago

i fix it

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