自动建造幽灵实体: 检测玩家建造范围内的幽灵实体(包括建筑和地块)。 检查玩家库存中是否有足够的物品。 自动建造符合条件的幽灵实体。 自动拆除实体: 检测玩家建造范围内标记为拆除的实体。 自动拆除符合条件的实体,并将产物放入玩家库存。 动作队列管理: 使用队列存储待执行的建造或拆除动作。 每帧处理一定数量的动作,避免性能问题。 性能优化: 限制每次搜索和处理的实体数量。 增加搜索间隔,减少频繁操作。
Version: 1.2.6
Date: 16.10.2025
Bugfixes:
- icon not found error fixed (game update changed path)
Version: 1.2.5
Date: 16.11.2024
Bugfixes:
- Fixed health was wrong.
- Removed forgotten debug prints.
Version: 1.2.4
Date: 14.11.2024
Bugfixes:
- Fixed last changes was missing a line which caused an error.
Version: 1.2.3
Date: 14.11.2024
Features:
- Concretes, stones etc are working now. You can destruct concretes and also ghost build them, yayyy!!
Bugfixes:
- Fixed entities without health could cause error.
- Fixed sometimes items from inventory didn't get removed.
Changes:
- Only code based changes and preparing for the upgrade function.
Version: 1.2.2
Date: 11.11.2024
Bugfixes:
- Fixed marked entities were added multipe time
Version: 1.2.1
Date: 11.11.2024
Bugfixes:
- Fixed error caused by accessing to remote view
Version: 1.2.0
Date: 10.11.2024
Features:
- Now it also works without player character gamemode (like sandbox).
Changes:
- Lots of changes for performance boost.
Bugfixes:
- Cliff itemname was wrong which caused error.
- Neighbour cliffs didn't rotate after it was destroyed.
Version: 1.1.0
Date: 09.11.2024
Changes:
- Updated mod to work in Factorio 2 (Space Age not tested)
- Cliff will be only removed if you have cliff explosives in the inventory now. It was not a bug, but was cheaty-like.
Version: 1.0.0
Date: 18.11.2021
Changes:
- Mod continued by MaZy (player-auto-build Author was 'William Newbery (SyncViews)')
- Added deconstruction
- Added cliff removeable
- Performance fixes