Player Auto Build 2.1

by pnelego

WARNING: This is my first time dealing with mods in Factorio, so I'm deeply sorry if you encounter instability. Please report any errors, or lapses in functionality on this mod's discussion page. Thanks! Automatically builds ghosts which are around the player. This is a 2.0 port of the 'player-auto-build-2' mod which was originally a upgraded version of 'player-auto-build'.

Utilities
a month ago
2.0
1.77K
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b Possible issue with long reach

a month ago

I often notice the auto build not functioning at all. I've got a long reach mod and i'm guessing it's checking too many entities before building? and i've checked inventory and it isn't using items, even though it could. Also stops when map is opened.
I know in an older mod like this it always prioritizes current grid/chunk entities first. I wouldn't mind a setting for max build reach, though. And could also use a setting for build speed, too.

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